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==Pathfinder 2e== [[File:Yoon 2e.PNG|thumb|right|300px|(WIP) Yoon, the 2E iconic Kineticist. Now not a [[Loli]]]] In August 2022's GenCon, Paizo announced their newest book, ''Rage of Elements''. The book promised many features, the most prominent one being the Kineticist class, reproduced for [[Pathfinder Second Edition|Pathfinder 2e]]. In the playtest version, the Kineticist can choose which elements they want to use, and how many. The feats mentioned below grant new elemental attacks for each element. As ever, they have their classic Gather Energy and Elemental Blast attacks (now classified under unarmed attacks and freely able to swap between melee and ranged modes), though a later class ability gives them the ability to extract elemental energies from their enemies. In any case, this gathered energy is now how you use your powers. In place of Burn or converting it to Focus Points, this energy is what fuels your powers and some of them exhaust it to activate. Uniquely, the Kineticist's Inner Gate feature is a measure of how dedicated they are to certain elements as opposed to 1E's ability to just pick elemental foci as they leveled up. *The Dedicated Gate only allows the Kineticist to have one element to draw from, but in turn they get 3 first-level feats to power their element with. *The Dual Gate allows the Kineticist to have two elements to draw from, and they choose 1 feat for each element. *The Universal Gate allows the Kineticist to draw upon all elements, but they only get 1 feat. However, they can change this feat during their daily preparations. The biggest flaw (or bonus) that one can see for the Kineticist is the fact that you have an absurd '''FUCKTON''' of feats, leading to some serious choice paralysis. Not only do you have your default class feats, but you also have feats for each and every element. While Dedicated and Dual Gates aren't the most concerned about it, Universal Gates are open to the entire smorgasbord. The other and more intentional flaw is the Kineticist's limited defense. While some elements do provide some way to mitigate damage and the class has a decent HP pool, their AC will be rather weak with proficiency in only light armor. Of course, a kineticist who relies on ranged blasts can handle that fairly easily (and one feat can slap Agile onto their melee blasts), but a Strength build will need to be more careful with their stat spread.
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