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==The Basics== You play a character built using a modified [[Pathfinder]] system. You character can be any of the typical fair ranging from Dwarf and Elf and Gnome but also Aasimar and (with the purchase of some DLC) Tiefling. From there you pick a class from any of Pathfinder's core classes as well as Alchemist, Inquisitor, Kineticist, Magus and Slayer. You also pick from a curated selection of feats, design a player avatar and choose or upload a picture of them and start the game. From there you are thrust into a game of exploration, kingdom building, general dungeoneering and more. Once you get the tutorial section done and get a couple of NPC companions (including Paizo's iconic barbarian and meathead Amiri), you are thrust into the Stolen Lands, a vast wilderness frontier of rolling hills, rivers, forests and swamps to kick bandit ass and forge yourself a petty kingdom. As the name of the game implies, a very large portion of the game is making your character a king (or queen) and having to deal with things like taxes, peasant disputes and incredibly violent owlbears and trolls. For fans of old school D&D, this should be right up their alley. As you explore the Stolen Lands you slowly begin to learn of some rather peculiar things going on centered around a particular nymph named Nyrissa but also the political machinations of a whole slew of neighbors. Once you get your kingdom right and truly established all of these storylines begin to merge and twist around one another in a rather unique and interesting way, far better written than what just the tabletop version did. In particular the player characters get to know Nyrissa exists before the final module.
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