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==Orders Which Have Received Official Model Support From GW== ===[[Reiksguard Knights|Reiksguard]]=== [[File:2f4549df055067254786d43acbf16012.jpg|thumb|right|300px]] The '''Grand Order of the Reiksguard Knights''' is sworn to protect the Emperor and the Imperial bloodline. Based in [[Reikland]] (duh), their main Chapterhouse is found in [[Altdorf]], with smaller houses found throughout the rest of the province, allowing them to react quickly to threats. They are often involved in any action that includes armies from Reikland, and members will act as advisors and bodyguards for Generals, sometimes leading armies themselves at times. They have no real combat specialization as the other Knightly Orders do, but the prestige associated with being the Emperor's personal guard on and off the battlefield more than makes up for this. Their Grand Master is [[Kurt Helborg]]. <gallery> Reiksguard heraldry.png Reiksguard uniform.png Reiksguard knight.png Reiksguard inner circle.webp Reiksguard sepia.jpg Reiksguard knights.jpg Reiksguard command.jpg </gallery> ===Knights of Morr=== [[File:Black Guard of Morr.jpg|thumb|right|300px]] Also called the Black Guard, this order dedicated to [[Morr]] specializes in killing undead and guarding the graveyards of the Empire and other countries. Their main Chapterhouse is in Luccini, a city in [[Tilea]], though they have smaller chapterhouses in the Empire. These knights are noted as having a very grim attitude and are sworn to silence when on duty, though they can speak during combat. Their armour is made out of pure obsidian (don't ask us how, or if that would be any use [it wouldn't be, obsidian is several times softer than steel]) and is padded to mean they make very little noise when walking around, adding to their "silent as the grave" thing they have going on. They also are permitted to use ranged weapons like crossbows and handguns as they commonly fight Necromancers and Vampires, where concepts such as martial honor serve no purpose but to get you killed quicker. <gallery> Morr banner.jpg Knight of Morr.jpg </gallery> ===Knights of the Blazing Sun=== [[File:blazing sun charge.png|thumb|right|300px]] Founded just before the the Great Crusade against [[Araby]], a group of Knights were stationed in [[Estalia]] when the armies of [[Araby]] attacked the city of Magritta. These 60 knights became trapped in a temple of [[Myrmidia]] and were pretty much done for, until an act of god(dess) occurred. An Earthquake hit the city and dislodged a statue of Myrmidia which crushed the Araby soldiers and their general as they were trying to get into the temple and allowed the Knights to escape and turn the tide of the battle as well as evacuating over 700 civilians. Believing that the Earthquake had been sent by [[Myrmidia]] the Knights dedicated themselves to the goddess, rather than blame the thing on dumb luck and shitty Estalian stone masonry, and took part in the Araby Crusades as revenge for the invasion of Estalia. They wear Golden Armour (or Black/Silver with gold highlights depending on your [[Video games|Vidya]] of choice) with the sun being a reoccurring symbol on their armour, and they have two main Chapterhouses with one in [[Talabecland]] and the other in [[Averland]]. Despite this, the knights will actually spend most of their time away from their Chapterhouses, typically travelling around the Empire and other parts of the world in groups and offering their services and aiding towns under attack which makes them a very widespread order and one of the fastest to react to threats to the Empire, such as when [[Asavar Kul]] started his murder party in [[Kislev]] during the Great War against Chaos, they were one of the first Knightly Orders to get a sizable force across the border into [[Kislev]] to fight the Chaos Hordes. <gallery> blazing sun heraldry.png knight blazing sun.jpg blazing sun model.jpg </gallery> [[File:Knight of the White Wolf portrait.jpg|thumb|right|300px]] ===Knights of the White Wolf=== Basically the fantasy equivalent of the [[Space Wolves]], but cool and with less of a [[Furry]] [[/d/|fetish]]. These knights adhere to the cult of [[Ulric]] and wear wolf pelts, which they need to go and hunt down themselves to join the Order. Magnificent beards are also required for entry. They are actually the oldest knightly order in the entire world, having been founded 2,500 years ago when Sigmar ruled as the first Emperor, and to no one's surprise they are based in [[Middenheim]]. They differentiate themselves from other Knightly Orders by not wearing helmets or using shields, but instead using two-handed [[Warhammer]]s that they use from horseback to dome in the heads of the Beastmen that they are running down. This makes them more vulnerable to attacks than other knights, but the pay off is that they are far more brutal after the charge and in the ensuing melee as they swing their hammers round, sending bones, teeth and grey matter flying as they replace the childhood memories of their opponents with blunt steel. Due to their worship of Ulric the knights guard temples of Ulric around the Empire, not just in [[Middenland]] and they are loyal to the Ar-Ulric (the Wolfman pope) acting as both his bodyguard and agents who go around spreading the good word of Ulric. The word is usually "THWACK!" <gallery> white wolf heraldry.png White wolf knight.png white wolf grand master.png </gallery> ===Knights Panther=== [[File:Knight Panther on foot.png|thumb|right|300px]] Established after the Great Crusade against [[Araby]] and named after the exotic panther pelts that soldiers brought back from Araby, these knights are dedicated to upholding the [[/pol/|racial purity of the empire]] by killing mutants and as such have a colossal hate boner for [[Chaos]]. They are constantly sending groups of knights into the [[Drakwald]] and other forests to flush out the [[Beastmen]] and [[Orcs and Goblins|Greenskins]] that reside in them and scour them from the Empire. They maintain a fort near [[Carroburg]], as well as over a dozen smaller chapterhouses throughout the Empire and two large chapterhouses in [[Middenheim]] and [[Talabheim]]. They are very recognisable as they like to keep up a rather splendid appearance with large ornaments on their helmets and their exotic animals skins they wear as cloaks, just to help them stand out against other knights and show how much of a bunch of poncy assholes they are. That said they still can fight very well and the Knights Panther have been instrumental in halting many threats to the Empire, including the recent Orc rompfest that was [[Azhag the Slaughterer|Azhag]], when the Grand Marshall of the order slayed the warboss, [[Nagash|though he was distracted at the time]]. <gallery> panther heraldry.png knight panther.png John Blanche Knight Panther 1986.jpg </gallery>
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