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=Die Hard: With A Kobold= The kobolds' trapsmithery - combined with a penchant for lethal tunnel design and group tactics - were famously used in the tale of [[Tucker's Kobolds]] to illustrate that kobolds - and, indeed, any intelligent creature - can remain dangerous to high-level adventurers despite being statistically inferior in just about every way. If played with the intention of being dangerous, kobolds are far and away the hardest throwaway monsters to fight. It could be likened to a sort of sick, hardcore version of Home Alone, with the kobolds taking the part of a severely deranged and sadistic Kevin McCallister and the PCs taking the part of hopelessly underprepared thugs walking into a situation they cannot have possibly foreseen. John D. Rateliff and [[Bruce R. Cordell]]'s final-stage-2e module [[Reverse Dungeon]] was a mainstay in this genre although YEAH WE KNOW starring goblins.
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