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==The Legend== Lord Kroak (or Lord Kodak as autocorrect calls him) was the firstborn of the [[Slann]], the first race created by the [[Old Ones]] (in their own image) to aid them in shaping the planet to defeat the eventual coming of [[Chaos]]. In time, the rest of the [[Lizardmen]] were created and served under Kroak. It's possible that Kroak was the one who taught the first Elves magic at the command of the Old Ones, but it could have been any or even all of the Slann. [[File:Kodak-graduate.jpg|thumb|400px|right|Lord Kroak giving a speech during his graduation ceremony, the man just wanted a quiet job as an Old One's clerk]] Kroak did little in the fluff until Chaos first entered the world with the collapse of the Warp Gates, which [[Anal circumference|made the world as accessible to Chaos]] as a planet sucked into the [[Eye of Terror]]. After holding a city-spanning forcefield up for decades during the Great Catastrophe against a literally neverending tide of Daemons, he got fed up with that and turned the field into a titanic explosion that vapourised a hundred thousand of them. As the daemons promptly pulled another infinite horde out of their asses and kept coming, Kroak proceeded to pull his sleeves up and bring out the titanic apocalypse magic that should really have been reserved for the Old Ones themselves. The army book describes it as goddamn time stopping as reality itself struggled to accommodate the tide of bullshit emitting from Kroak's mind, the world around his city folding in on itself to stem the tide of daemons. They penetrated his defences regardless, and Kroak was ripped to shreds by no less than a dozen Bloodthirsters. Doesn't matter though, as at this point he's too goddamn powerful to give a shit about being dead, and his unstoppable spirit continues to defy them. He basically becomes the singularity at this point, as the world turns blindingly bright and the daemonic horde pretty much just stops existing altogether. The sacrifice of Kroak is what kept the bulk of the Daemon invasion from facerolling the Elves in one day, and as a result [[Caledor the Dragontamer]] had time to set up the Vortex in the center of Ulthuan. Kroak's solo efforts freed up the rest of the surviving Slann to channel their own power into Caledor's spell, hastening the weakening of Chaos. Without his efforts the Warhammer World would have been consumed in it's infancy, before man had even left their caves and discovered agriculture. His spirit lives on to this day, thousands of years down the line, the ghost of his old body now just echoing the titanic destruction he unleashed upon the world. The lizardmen kind of wheel him out on his hoverchair now and then if they need to nuke somebody. The mummy of his favorite Skink rests on his throne, and even in death defends his beloved master (handling all the Close Combat for him). Kroak's Oracle from the days when he was alive, the Skink Priest Ten-zlati, is the voice of Kroak among the Lizardmen and outranks even young Slann as he knows secrets of the Old Ones not known even to [[Lord Mazdamundi]]. tl;dr Kroak is the [[God-Emperor of Mankind]] if Emps wasn't a complete and utter failββ{{BLAM|HERESY!}}. ===The End Times=== Come [[The End Times|the apocalypse]] Kroak makes the ultimate sacrifice after the Skaven, in their foolishness, destroy the warpstone moon [[Morrslieb]] and send its remains hurtling down to crash on the planet below. After Mazdamundi dies crushing most of the fragments of Morrslieb, [[Awesome|Kroak wills himself back to life. He isn't resurrected, he doesn't escape from the afterlife, he just decided to not be dead anymore and reality obliged.]] And no, he didn't use a phylactery or necromancy either (suck it, Nagash!) Then his spirit invokes all of his power, ensuring that the devastation only affects Lustria and the Southlands; the former holdings of the Lizardmen [[Rocks fall, everyone dies|are burnt to slag and cinders and everything dies]], but the rest of the planet survives instead of being blown to bits. He also teleports some of the Lizardmen away to safety, but in the process he gets obliterated by the flames and shockwave from the impacts. In doing this, he postponed the prophesied end of the world for a few years and, while the planet was already doomed, it may have allowed the Lizardmen temple-ships to escape safely instead of getting vaporized by the blast wave of planetary destruction. This also may have ensured the Incarnates and the core of the planet survived the Apocalypse, allowing Sigmar and the surviving Slann to colonize the Mortal Realms and eventually make the Stormcast Eternals. So yeah, Kroak probably bet for the long term. Pretty badass for someone whose name is a frigging awful frog pun. === Age of Sigmar=== And in keeping with the tradition of death being only a speed bump for Kroak... He came back in Age of Sigmar and scares Chaos and Skaven players, because that's just how Kroak rolls. Ribbit ribbit you chaos bitches. [[File:Lord Kroak AoS.jpg|thumb|400px|right|Kroak's back, baby! After eons of stagnating as a stout resin blob, GW has finally pimped out Kroak's throne to more properly suit his station.]] As part of the Broken Realms, Kroak is not only returning to the scene as a fairly major player in Broken Realms: Be'lakor and Broken Realms: Kragnos, but he is snapping back in style. He's got a massive new model decked out with all the fineries a dead slann truly deserves and some rules (hopefully to remind Teclis who is THE wizard of the setting in case Teclis gets cocky after beating Nagash). In Broken Realms: Be'lakor, he leads a force of Seraphon in an assault on a Gaunt Summoner's Silver Tower but inadvertently destroys a connected Realmgate thus giving Be'lakor the idea to start nuking realmgates to spread Chaos everywhere. Later in Broken Realms: Kragnos he assists in the defense of the Ghurish city of Excelsis by casting a magical barrier that obliterates the giant battering ram the Orruks have fashioned out of a godbeast skull, though the attack depletes the barrier. Later with the aid of Morathi he creates a giant portal layered with an illusion that tricks Kragnos into traveling through it under the false promise of it leading the big dummy to his long-extinct kin.
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