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== Loxo Stats == Loxo were made playable in the [[Forgotten Realms]] supplement ''Shining South'' on pgs. 14-15. ::+8 Strength, +2 Dexterity, +2 Constitution, –2 Charisma. Loxos are powerful physical specimens, but their lack of contact with outsiders limits their abilities of persuasion. ::Monstrous Humanoid: Loxos are not subject to spells or effects that affect only humanoids, such as charm person or dominate person. ::Large: As a large creature, a loxo has a –1 penalty to Armor Class, a –1 penalty on attack rolls, a –4 penalty on Hide checks, a +4 bonus on grapple checks, and his lifting and carrying limits are double those of Medium characters. ::Space/Reach: 10 feet/10 feet. ::Loxo base land speed is 30 feet. ::Darkvision out to 60 feet. ::Racial Hit Dice: A loxo begins with five levels of monstrous humanoid, which provide him with 5d8 Hit Dice, a base attack bonus of +5, and base saving throw bonuses of Fort +1, Ref +4, Will +4. ::Racial Skills: A loxo’s monstrous humanoid levels grant him skill points equal to 8 × (2 + Int modifier). Class skills include Climb, Listen, Spot, and Survival. ::Racial Feats: A loxo’s monstrous humanoid levels grant him two feats. ::Weapon and Armor Proficiency: A loxo is automatically proficient with simple weapons and light armor. ::Natural Attacks: Loxos can attack with their trunks. A loxo can make single attack with one trunk (as a slam attack) that deals 1d6 points of damage, or with a full-attack action, he can make slams with both trunks. As part of a full-attack action with another weapon, a loxo can make one secondary attack using a single trunk at his highest base attack bonus –5. ::Natural Armor: +4 natural armor bonus. ::Berserk Rage (Ex): A loxo that sees a clan member killed or incapacitated enters a berserk rage. The loxo gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but takes a –2 penalty to Armor Class. This rage lasts a number of rounds equal to 3 + the loxo’s (newly improved) Constitution modifier. After the rage ends, the loxo is fatigued (–2 penalty to Strength, –2 penalty to Constitution, can’t charge or run) until the end of the encounter. ::Trample (Ex): As a standard action, a loxo can trample creatures of Medium size or smaller. The loxo merely has to move over the opponents. The trample deals 1d8 (plus 1-1/2 times the loxo’s Strength bonus) points of bludgeoning damage. A trampled opponent can make an attack of opportunity with a –4 penalty against the trampling loxo or attempt a Reflex save for half damage. The DC for the Reflex save is 10 + 2 (1/2 of the loxo’s racial HD) + the loxo’s Str modifier. ::Automatic Languages: Loxo. Bonus Languages: Common, regional dialects. ::[[Favored Class]]: [[Ranger]]. A multiclassed loxo’s ranger class does not count when determining whether he takes an experience point penalty for multiclassing. ::[[Level Adjustment]]: +2. {{D&D3e-Races}} [[Category:Forgotten Realms Monsters]]
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