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==Priesthood== [[Cleric]]s of Mannus are the inspirational personages within their community, advising people to further their goals and improve their standards of living. They are not afraid to argue for war to achieve this, and that means they are occasionally at odds with the clerics of the goddesses [[Nerthus]] and [[Eostre]], who oppose this ideology. Despite this, they always command great respect, and are invariably busy; driving themselves and their communities to better and bolder achievements fills most of their time. They teach that people always should always set ever-higher goals for themselves, preaching that Mannus will guide and protect only those who aim the highest. To become a specialty priest of Mannus has the following requirements: ::Wisdom 9+, Charisma 10+ ::Can wield any weapon. ::Must take Proficiency in Spear ::Major Spheres: All, Combat, Creation, Guardian, Protection ::Minor Spheres: Charm, War ::Priests of Mannus may not possess a nonweapon proficiency with a target number lower than 14. If the relevant ability, with its check modifier, provides a target of less than 14, the priest must spend enough slots to raise the target to 14 or more. ::Special Abilities: * From 3rd level, a priest may instantly know the current standing of any individual as viewed in the eyes of Mannus. * From 3rd level, any spell cast against an individual out of favor with Mannus carries a -1 saving throw penalty. * From 5th level, the priest may grant a special Blessing that grants a +2 bonus, which they may do 1/day per 5 levels. This Blessing only functions on individuals in favor with Mannus. * From 8th level, all beneficial spells cast by the priest upon one favored by Mannus are at double potency in terms of bonuses applied. * From 12th level, the priest may attempt to bring Mannus' attention to an individual worthy of special attention, either positively or negatively. DM's prerogrative on if this actually does anything. {{D&D-Historical-Deities}}
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