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== Character Creation == ===Base Stats=== [[File:Tau Castes.jpg|400px|thumb|right|From top left: Fire, Water, Air, Earth, Demiurg, Gue'vesa, Kroot, Vespid]] {| border=1 cellpadding=7 cellspacing=0 |- bgcolor=#ccccff !Caste !WS !!BS !!S !!T !!Ag !!Int !!Per !!WP !!Fel |- !Fire |style="background:#ffcccc"| 15|| 20|| 20|| 20|| 20|| 20|| 20||style="background:#ccffcc"| 25|| 20 |- !Air |style="background:#ffcccc"| 15|| 20||style="background:#ffcccc"| 15||style="background:#ffcccc"| 15||style="background:#ccffcc"| 30|| 20||style="background:#ccffcc"| 25|| 20|| 20 |- !Water |style="background:#ffcccc"| 15||style="background:#ffcccc"| 15||style="background:#ffcccc"| 15|| 20|| 20||style="background:#ccffcc"| 25|| 20|| 20||style="background:#ccffcc"| 30 |- !Earth |style="background:#ffcccc"| 15|| 20|| 20||style="background:#ccffcc"| 25||style="background:#ffcccc"| 15||style="background:#ccffcc"| 25|| 20|| 20|| 20 |- !Kroot |style="background:#ccffcc"| 25|| 20||style="background:#ccffcc"| 25|| 20||style="background:#ccffcc"| 25||style="background:#ffcccc"| 15|| 20||style="background:#ffcccc"| 15||style="background:#ffcccc"| 15 |- !Vespid | 20|| 20|| 20|| 20||style="background:#ccffcc"| 25|| 20|| 20||style="background:#ffcccc"| 15|| 20 |- !Demiurg | 20|| 20|| 20||style="background:#ccffcc"| 25||style="background:#ffcccc"| 10||style="background:#ccffcc"| 25|| 20|| 20|| 20 |- !Gue'vesa | 20|| 20|| 20|| 20|| 20|| 20|| 20|| 20|| 20 |} All Tau characters begin with the skills Speak Language (Tau), Common Lore (Tau Empire), Common Lore (Greater Good), Common Lore (Mon'Tau), and treat Literacy as a Basic skill. ===Choose Homeworld=== ;Tau Empire *Traits: Serve with Pride (The Tau are born into their castes, and naturally fit for their purpose. This, however often makes them neglect the other aspects of life. Depending on their caste, the Tau PC can add up to 3 points to a specified characteristic, while subtracting the same amount from another. Fire: BS - Fel/Int ; Earth: Int - Ag ; Air: Ag - T ; Water: Fel - WS/Str)<br/> *Strength In Unity (A perfect machine can be built of imperfect parts, and the Tau caste system is a proof of that. Once per session, a Tau player may use a Skill of a Tau teammate as a basic Skill, or as though they were trained in it if it's already considered basic)<br/> *Dark Millennium Naïveté (The Tau are a people who are constantly deceived, as much by the Ethereals for their sanity's sake, as by their common optimism and inability to see the galaxy in its true colors. They take a -5 to all test regarding the less pleasant aspects of the universe. The Jaded Talent can be purchased only at GM's discretion) A player may, if they choose so, sacrifice the Serve With Pride trait, and apply one of the Home World templates found below. (Note that for Gue'vesa, home worlds would be found in the Dark Heresy core book) ;T'au *Traits: Elders (Other Tau look up to those of this Sept as naturally wise. They get a +5 bonus to Fel when dealing with other Tau) *Skills: Speak Language (Low Gothic), Scholastic Lore (Tau Society) ;Vior'la *Traits: Hot Blooded (Tau from this Sept must pass a WP test in order to disengage from combat), Natural Born Fighters (Have +5 WS, +5 S, but -5 Fel and -5 WP) *Skills: Awareness ;Dal'yth *Traits: Xenos Contact (Tau for this Sept have had the most contact with other races, and therefore get a +10 to their fellowship when dealing with anyone who is not Tau) *Skills: Speak Language (Low Gothic), Barter or Charm ;Vash'ya *Traits: Born to Fly (Tau from this sept can re roll any failed drive or pilot checks. The re rolled result stands.) *Skills: Drive (Vehicle of choice), or Pilot (Military Craft) ;Sa'cea *Traits: Disciplined (Sa'cea Tau are more likely to keep their cool in and out of combat, giving them +5 WP) *Skills: Command
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