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Mordheim: City Of The Damned
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==Setting== The storyline is the same as the tabletop: Mordheim was a city in the [[The Empire (Warhammer Fantasy)|Empire]], as well as one of the primary centers of the Church of [[Sigmar]] and contained the bulk of the [[Sisters of Sigmar]], militant nuns dedicated to their god Sigmar. A prophesy stated that Sigmar would return to the world in Mordheim, and in the year it was supposed to happen (specifically in the year of 1999, making this a potential alternate universe where Y2K meant something) the city population EXPLODED with travelers. It quickly turned from a standard Empire city (which tend to already be a mix of faithful, [[Chaos]] cultists, and redshirts fated to be the skulls on every surface in [[Games Workshop]] landscape design) to a den of hedonism and debauchery, with quickly established slums. [[Daemon]] sightings were reported towards the end, and the city became a powderkeg where something awful was bound to happen. To make matters worse, the Empire was in a civil war at the time between three claimants to the position of Emperor. The Augurs of the Sisters received a vision that shit was about to go down on New Years Eve, and rather than joining the assembled celebrants in the city square to wait for their god they hid in the solid rock catacombs beneath their cathedral. When they emerged, they found that Mordheim had been fairly well destroyed, partially by riots, partially by Daemon slaughter, and partially by a HUGE COMET MADE OF [[Warpstone|WARPSTONE]] CRASHING INTO THE CITY. They quickly decided that Sigmar had simply found the city wanting and punished it instead. The Warpstone comet had shattered and its fragments spread throughout the city. These fragments, called Wyrdstones, caused massive corruption to everything around them. ===The City=== Mordheim itself is a complete mess. The riots must have been interesting because rather than complete swathes of destruction, you have entire buildings reduced only to a charred wooden skeleton while the building next door remains intact (and rather spiffy, being the current nicest house on the block). The streets are covered in paper debris that seemingly came from nowhere, and some homes are almost cozy inside. Even more telling is the signs of madness everywhere. Carriages that have skinned horses placed on the cab while kneeling corpses of men in bridles are hitched to the front. Fenceposts with two "knights" composed of human body parts dressed up in mismatched armor and impaled on a stake, one of which is crowned with a fish, riding "horses" made up of multiple pieces of corpses and dead animals, both set up as if for a joust, one holding a lance, the other with a warhammer each where his arms should be. Blood everywhere. Random limbs strewn about and hung from banners declaring the city's allegiance to Sigmar or grasping onto masonry and woodwork as if belonging to an otherwise invisible human. Dead men and women with their arms and legs chopped away with a bloody smear indicating they managed to crawl some distance after being rendered a torso before bleeding to death. Bodies hung from windows and roofs, not being clear whether they were strung up before or after death. Some bodies appearing as if they were killed only moments before despite being covered in a layer of undisturbed dust, some bodies stripped to a clean and polished skeleton laying just beside. Giant glowing blue maggots crawl on any surface in the city in clusters, seemingly having no interest other than their meandering path. Masses of flesh, spiky bone-like protrusions, eyes, and mouths like lazy [[Gibbering Mouther|Gibbering Mouthers]] (or more Warhammer-appropriate, flattened [[Chaos Spawn]]) are found almost everywhere with some granting blessings or curses to those who stray too near, others doing... something (playing, eating?) to human corpses they've picked up, some rearranging the entire landscape such as appearing to grow from the bottom of a well with a psuedopod lifting the top of the well in the air and inspecting it while a jet of infected water shoots from below and tickles their soft bits, and some just not giving any fucks what's going on and watching the bipeds with disinterest as they [[Meme|RIP AND TEAR]] each other to pieces. Of course, not everything is completely destroyed. Raven skull-headed men made of stone pour urns in elaborate fountains dedicated to [[Morr]], the roofs of buildings adorned with Sigmar's Twin-tailed Comet rise from the and still look pure when seen at dawn from the roof of a Cathedral, bronze statues to Sigmar hoist their hammers proudly. Most fights take place either in the Merchants Quarter, the Noble's District, or the Docks while once in a blue moon a battle occurs at one of the Cathedrals of Sigmar or a Bridge.
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