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==Overview== Mordian is a tidally locked planet; the time of the planet's rotation equal to the time of its revolution around its sun. Consequently, half of the planet is in perpetual darkness while the other is constantly burned by the harsh sun. All life is on its dark side. [[Nostramo|For good reason, Mordian is also known as the World of Eternal Night]]. Mordian's hundreds of millions of inhabitants live on a land surface barely one tenth the size of Earth in an area that real-world astrophysicist call the [[Twilight|Twilight Zone]], where it is neither too hot nor too cold for life, although the majority of the hives are built nearer to the night side of the planet. This is despite the fact that Hives are entirely enclosed and climate controlled due to the fact most "normal" hive worlds are on a scale from climate destroying pollution to [[Necromunda]]. So while Hives may not be possible on the day-side ([[Solar System#Mercury|Mercury]] at least needed archaeotech to allow it to be settled, though [[Scintilla]] has a desert hive so hot anyone on the hive skin is likely to die of a bad tan within minutes unless they have protective gear), logically the night-side of Mordia should be where most of the Hives are. Maybe they were [[Games Workshop|sent a cease and desist by the Valhallans]]? Its hive cities are characterized by pyramidal, multi-levelled towers rising like mountains towards space. The government is known as the Tetrarchy (No, not <u>''[[Ultramar|THAT]]''</u> one), and strictly controls and rations the planet's meager resources. Mordian naturally breeds discontent, and the Iron Guard is the only thing that stands between order and total anarchy.
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