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== Anchorite == [[File:Anchorite.PNG|280px|right|thumb|Cue very ''obvious'' and ''literal'' Iron Maiden music cover.]] For those extra-naughty Repentias who actually try to [[Horus|betray their Orders]], they obviously get it even worse. Their Mortifiers, called Anchorites, further entomb them in an iron maiden-like sarcophagus. While being encased in an [[Awesome|honestly pretty awesome metal tomb]] is meant to protect their tortured bodies from incoming fire and desperately swung blades, the reality is more of a punishment meant to deny them the release of death for decades on end like a loyalist [[Helbrute]]. However, there are those who did nothing wrong but instead volunteer to be interred in these Anchorites after they are lethality wounded, like a loyalist Space Marine would in a Dreadnought. It turns out that this method of service is becoming increasingly common among the Orders, perhaps owing to how they are already overwhelming with zeal and loyalty. These Anchorite’s are treated with the same respect and reverence Space Marines treat their Dreadnoughts (in fact, the Space Marines lend the Orders the technology and material to make them, which in the Sisters’ eyes mean literal angels gave it their blessing and hands), and they are also not in constant pain. Anchorites, like their Mortifier cousins, are largely range-based walkers, sharing largely the same weapon loadouts as the Mortifiers. However, Anchorites are also obviously much tougher, owing to its pretty obvious iron maiden sarcophagus acting as a protective cocoon from incoming enemy fire. While this means that Anchorites won't fold like wet toilet paper, it is likewise understandable that controlling one ain't the most swell existence to be in. However, it is 100% on the person inside. Honestly, what did you think that a group which hooks up cowards to combat mechs designed to get them killed would do to traitors? Also, as mentioned on the [[Arco-flagellant]] page, when its your literal soul on the line then the fact that people who have been indoctrinated for ten thousand years straight would bother trying this actually speaks to some human decency if anything. Though it sure is going to suck for whatever poor idiot got themselves stuck in one. Unless it's a mortally wounded volunteer in the life sustainment without pain variant, then it's a case of being able to fight at least one more time before going down. So what do they do in terms of crunch? One Mortifier in a Mortifier squad may be upgraded to an Anchorite, which gives it a Sv3+. Makes sense since they are at least armored and protected by that Iron Maiden coffin. Other than that, Anchorites behave similarly to her Mortifier sisters and, like the Penitent Engines and Mortifiers, they also do 'not' have the "Shield of Faith", "Acts of faith", "Sacred Rites" abilities OR the <ORDER> keyword, meaning (if you haven't figured it out by now) they don't benefit from <u>MOST</u> of your army wide bonuses such as: "Indomitable Belief" Warlord trait or a Canoness "Lead the Righteous" ability. Hospitallers [[Derp|can't even heal them for God Emperor's sake!]] (sorry Bloody Rose players). So yeah, expect your walkers to die if you're a Sisters player. [[Category: Warhammer 40,000]] [[Category: Imperial]] [[Category: Sisters of Battle]] [[Category: Vehicles]] [[Category: Walkers]] {{Sisters-of-Battle}} {{40k-Imperial-Vehicles}}
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