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=Setting and some History= The game takes place in a post-apocalyptic cyberpunk world (ours!), which came from a nuclear war, followed by dwindling resources and wars for control of them. Enter the incredible powers of necromancy, which comes from pure science, thanks to the magic of slime mold based nanotechnology. A nuclear war erupts in South America by the end of the 21st century and gets the whole world on their toes. While nuclear weapons were effectively banned in the middle of the 22nd century, the wars saw wide use of undead, as the slime mold needs very little nutrition to make its host body work, which meant you could keep a full, working and capable standing army on little more than a single bottle of vodka and one cigarette. As a bonus, you could get all those dead corpses that were doing nothing being dead and put them to good use! After a while, it also became possible for personalities to be downloaded and uploaded into the slime mold, effectively creating an "artificial immortality", also all kinds of problems with memory alteration. Wars see the use of all kinds of exotic weapons, such as insects, virus bombs, earthquakers, etc. After someone "accidentally" starts and ends the [[Exterminatus|final nuclear war]], humanity is essentially wiped out. Necromancers then fight among themselves and, realizing they are literally fighting for control of shit they don't even want to think about, retire to their own domains. The year is 2200, Earth is a pretty shitty place with zero saving graces. [[Grimdark|No history, no culture, no cities, no new nothing]]. Thus begins the sequel of history.
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