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Reaver Attack Squad
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==Overview== Symbolizing the Legion's own way of war, they were heavily influenced by tribal warfare on [[Cthonia]]. Reaver units specialized in swift assaults which maimed and disabled their foes, striking down leaders, and mercilessly cutting down any isolated enemies. Acting in the tradition of Cthonian gangs, each Reaver unit was effectively an independent warband in its own right and its warriors fought more as individuals than soldiers. This...as can be imagined, sounds ''[[Original character, do not steal|way too close]]'' to [[Konrad Curze]]'s ''own [[Reaver (Night Lords)|Reaver Squad]]'' MO in wrecking shit, having the same name, and even down to the whole 'independent warband' schlick. About the only real difference outside of legion colouring, is that the Reavers from the Sons of Horus were far more organised and disciplined, whereas the Night Lords were just drugged-up rejects that not even Curze could be assed to deal with. It is unknown whether this was a case of one legion taking [[Blood Ravens|'inspiration']] from another legion or just a matter of high coincidence, but it does raise some eyebrows. Reaver Marines were sometimes equipped with jump packs, similarly to Assault Marines which makes them incredibly flexible. Outside of that, they wear heavily modified and up-armoured [[Mark IV: Maximus Armour]] with distinctive 'spiked 80s metal band rivets' on the legs and backpack. They were also well armed, with them typically carrying [[Chainaxe]]s, [[Power Axe]]s, [[Power Weapon#Power Maul|Power Mauls]], [[Power Weapon#Power Lance|Power Lances]], [[Lightning Claws]], [[Powerfist]]s, [[Bolt Pistol]]s, [[Plasma Gun]]s, [[Meltagun]]s, and [[Hand Flamer]]s. A number of Reaver Squads were destroyed by Loyalists, in Abaddon's failed attempt to attack the Saturnine Gate, during the Battle for Terra.
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