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==Overview== In a nutshell, it's [[Talisman]] '''IN SPAAAACE'''. Though with a few defining characteristics that manage to make it it's own thing. You spend your time adventuring in the outer then middle tiers, leveling up your chosen character and undergoing a variety of challenges and missions in order to make your way to the center of the board and defeat whichever end-game scenario your group has chosen. One of the scenarios is simply to get to the center and win, which is possibly the one you'll want to use most often. Mostly because the game takes half a day to play from start to finish and it can become [[Rage]] inducing to spend all your time getting to the center or the board, beat the end-boss a succession of times and have your progress reset due to a bad roll. "Adventures" are represented by missions, which are basically fetch-quests that involve going to certain squares, or beating certain types of enemies. Complete enough missions and you get a relic, which is invariably a badass item that is also required for you to unlock the inner tier. Player vs Player competition isn't really a thing unless you buy any of the expansions, with the strongly implied fluff justification being that because all the players play Imperial servants, they shouldn't be fighting each other. Therefore the game is essentially just a race to the center, with very few ways of hindering your opponents. The influence of Chaos is represented as Corruption Cards, which your character can accumulate as the game progresses. Each having a corruption threshold before they activate, but can do random stuff to help or hinder your character, like grant him a third arm for extra gear, make him invisible, or adjust his statistics or render him incapable of using certain items. However, if characters accumulate too much corruption their character gets [[Blam|removed from play]] and they have to [[Rage|start again]] with a different character.
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