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==Types of Roks== ====Rok==== [[File:Rok BFGA.png|200px|right|thumb|A weaponised asteroid.]] Your standard Rok. The Ork Roks, along with the Big and Mega versions that occupy the larger weight classes, aren't really typical line ships in the normal sense. They are far more akin to small versions of the defensive space stations, or larger versions of the defensive turrets, except in the Rok's case, there are engines strapped to the hull of the structure to allow it to move along with the rest of the fleet. Interestingly, and somewhat absurd when you think about it, the Roks [[Lolwut|can actually fly faster than the other Light Cruiser ships, moving at 200 units versus their 160.]] These Roks are often the ones you see crash-landing on a planet, as they are small enough to evade counterfire and fast enough to do quite a number of damage to the surrounding area, at the cost of ferrying less troops of course. It is armed with 4 [[Torpedo]] Launchers, 4 [[Ship Gunz|Gunz Artillery]] and 4 [[Heavy Ship Gunz|Heavy Gunz Batteries.]] *'''Diamater:''' Varies but usually 1km *'''Mass:''' 8-12 megatonnes; approx *'''Crew:''' 21,000 crew; approx *'''Acceleration:''' 1-2 gravities maximum acceleration ====Big Rok==== [[File:Big Rok BFGA.png|200px|right|thumb|A even ''bigger'' weaponised asteroid.]] Bigger than the standard Rok. The Big Rok like it's smaller and larger cousin, takes it's weaponry and splits it into 4 quarter arcs that can each fire on their own target. The Big Rok like the others cannot rotate to try to move it's quadrants around on the same target, however beyond trying to cheat reload times, the Big Rok can't lose weapons or subsystems to critical hits, so it can't end up with any "dead sides". Big Roks are usually used as the mainline space station if they aren't used for planetary landings. These Big Roks are only used for crash-landing on a planet when there is a sufficient WAAAGH going on. Due to their much bigger size, they are reserved once a good chunk of the planet's anti-aircraft batteries is disabled for proper crash-landing. It is armed with 8 [[Torpedo]] Launchers, 8 [[Ship Gunz|Gunz Artillery]], 4 [[Zzap Kannon|Mega Zzap Kannon Artillery]] and 8 [[Heavy Ship Gunz|Heavy Gunz Batteries.]] *'''Diamater:''' Varies but usually 4km *'''Mass:''' 24-32 megatonnes; approx *'''Crew:''' 65,000 crew; approx *'''Acceleration:''' 1-2 gravities maximum acceleration ====Mega Rok==== [[File:Mega Rok BFGA.png|200px|right|thumb|The <u>'''''BIGGEST'''''</u> weaponised asteroid avaliable.]] The largest type of Rok used by the Orks. The Mega Rok takes the cake for high on paper dps and crit numbers, costing the same as some other expensive faction's Battleships, but putting out damage numbers 4 or more times higher. The damage output is so high, that it actually [[Awesome|ends up doing a Battleship's worth of damage out of every quadrant of it's firing arcs,]] meaning if you can keep it in the middle of an enemy fleet at close range for its Heavy Gunz to land properly, you will do some serious wrecking. In addition, the large array of Zzap Kannons is somewhat appealing considering the rarity of these weapons on the line ships. Mega Roks are reserved only for crash-landing on the biggest WAAAGHs such as Armageddon for example. Due to their large size, they could actually tank fire from [[Defense Laser]]s and other anti-aircraft batteries before crash-landing and unloading its cargo. It is armed with 12 [[Torpedo]] Launchers, 12 [[Ship Gunz|Gunz Artillery]], 8 [[Zzap Kannon|Mega Zzap Kannon Artillery]] and 12 [[Heavy Ship Gunz|Heavy Gunz Batteries.]] *'''Diamater:''' Varies but usually 8km *'''Mass:''' 57-70 megatonnes; approx *'''Crew:''' 150,000 crew; approx *'''Acceleration:''' 1-2 gravities maximum acceleration
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