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=History= Rosskar was held as a beacon of hope for countless colonists. A far-flung world offering rich bounty in both vegetation and beasts. Before proper studies could be done, millions swarmed the world to colonize it. The forests were beaten back, technology kept the balance in check, all was well. But not for the colonists. They had been interested by a planet with gleaming crystal ice lakes, beautiful majestic tree covered mountains. Animals of all types and shapes in the fields in the rays of blue sunlight. What they found instead was a hostile planet with infrequent yet devastating snowstorms. The forests of the world were teeming with deadly, stealthy creatures. The thistles on the branches looked less magnificent and more menacing, constantly growing out ahead even after you've trimmed them twenty times in a day. Trying to claim you and your family as subjects to the will of the sinister wood. But the Rosskans had little to worry. The best in robotic servants kept the hyper-aggressive foliage from pressing on too hard, with automated facilities that kept the inside of the cities warm and cozy. That is, until the Men of Iron rebelled. Fierce was the fighting with them, but human kind prevailed over the mechanical monstrosities. Unfortunately much of the infrastructure and technology had been lost, with nearly ninety-percent of the Rosskan colonists killed in the fighting. In the chaos, the few million that still lived were paralyzed by the Techno-Lords that arose from the ashes. Having selfishly hoarded all the remaining knowledge for themselves, they forced all others to be subordinate to them. This ushered in an era of fear and ignorance which even now has not been seen since on Rosskar. The main populace had no access to learning of any kind, relying on oral accounts that became horrendously corrupted with the following generations. The Techno-Lords branded themselves as the Royal Family, crowing their patriarch as King of all Rosskar. The most loyal servants among them became exalted, rebranded under the name Vityaz. Small gifts of technology were parceled out to them by the Royal Family to aid in the execution of their duties. [[File:1442212460099.jpg|thumb|right|200px|The horrors of Rosskar breed a fierce warrior spirit.]] The Vityaz formed an aristocracy of privilege, hoarding their private resources while leaving all others in the squalor of the cold. They brought order to a chaotic time, and without them, the forests would have overtaken the settlements in those perilous times. As peace came, prosperity followed, carefully held in a death grip by the ruling classes of the Royals and Vityaz which worked in perfect harmony. But it did not last for long. The Covens sprouted from the wilderness, organizations of wicked women with malicious intent for the whole of the planet. With a high rate of Psykers appearing in the population, the witches swelled in a remarkably short amount of time. The icy world could not anticipate the lenghts of their cruelty or relentless will. Swathes of people died from their assaults, but at last the main Coven was eliminated and the rest cast out into the darkness of the woods. Years later, the Vityaz began taking more autonomy from the Royal Family. Soon cities appeared all over Rosskar, with Vityaz ruling them in the name of the King. Villages spread, towns grew out from those and new hamlets formed. The woods were forced back by the Frontiersmen, experienced hunters and lumberjacks given equipment by the Vityaz to preform their tasks despite being from humble birth. Generations passed, with more resentment fermenting among the people of all castes. The Vityaz wanted total freedom from the Royals, the peasants desire to be given more privileges. War and rebellion were soon commonplace, with the Royals struggling with each civil war and the Vityaz fighting hard to keep the masses broken down. ==War of the Three Kings== ==The Era of Alexandri== ==Great Crusade== When one of the famous Immaterium-infused solar flares beat out from Rosskar's waning sun on 098-855.M30, a Navigator of the 444th Expedition Fleet saw it. Like a moth to the flame, the Navigator insisted on investigating it immediately. From astrological charts, there should have been nothing here. The Expedition Fleet had just made contact with Forgeworld Kyuw, and its sworn Knight World of Kazak. They needed to return with news of the discovery. But the Fleet commander chose to press on ahead. After making contact with the surface, and sending a welcoming party to the planet below, it became clear the leader was one of the fabled lost Primarchs. To the Rosskans, not much changed immediately. In a month or so, suddenly however, thousands of incredibly strong and tall people were cast out onto the streets. The effect on the Rosskan people was instant. Some Astartes rose to prominence through diplomacy, wise words and a silver tongue. Others used brute force to climb their way up. Most however had little ambition, choosing to instead live out their lives as Rosskans as they had been told. This was the first time the barriers of Post-Human Dread would be shattered, and it would not be the last. In little to no time Alexandri began work on forging a small fiefdom, the Rosskan Principality, with Rosskar as its crown jewel. Even with the depopulating effects of the Strelky, the planet boasted a massive population. In the following decades, with the help of adepts from Forgeworld Kyuw, whole sections of cities were turned over to full time dedication of production. The Central Plain, with its seven cities that had so stubbornly fought Alexandri in the past, was rebuilt fully. This time with the best in Imperial technology being added onto the defenses. An odd sense of pride emerged in the people at this time. The Imperial Truth was being accepted not just as an ideology, but a way of life. The last traces of superstition from the dark days of the Vityaz Houses were disappearing from the populace. People strove to learn, to educate themselves. Literacy rates skyrocketed from fifty-eight percent to ninety-six percent in a single generation. It was not just an industrial revolution that took place, but a cultural one. For the first time ever, Rosskans didn't absolutely hate everything about their world. ==The Hektor Heresy== ==Recovering in Reformation== Somehow, the planet had become more hostile. The radiation not only twisted men, but beasts as well. The mega-fauna now had become horribly altered, growing even more deadly. Those from the Strelky began forming a militia to fight off the beasts using their old equipment. A council was established, a long time coming as it took decades to build up. It brought a democratically elected leadership to replace the old rulership of Alexandri. The pride of the Principality and the Silver Cataphracts was gone from the people. Illiteracy began to increase steadily due to the loss of faith in the Truth. Not much else happened in these times. Rosskar went unnoticed, being largely unimportant to the rest of the Imperium at large now. The millions became billions once more, but this time limited to five thriving cities. Councilors from each of the five would convene to talk about laws and business. Terms were limited to two years, but there was no limit to how many terms one could serve. So long as one held the popularity of the people, they could stay in charge perpetually. ==The Second Holocaust== ==In the Forty First Millennium== What little glory remained of Alexandri's rule and of the Rosskan Principality died with the Second Holocaust. The next thousand years had a far slower development than the previous millennium. The Imperial Faith spread like wild fire on the planet, reaching in the hearts of countless foolish souls. The Councilors, who had ruled even during the crisis of the Second Holocaust, were replaced by a dual-dictatorial rule of an Arch-Confessor and Arch-Deacon. Mutants are a part of every day life on Rosskar, but the religious fervor forced many out of the cities. The loss of knowledge during this time led to the eventual overtaking of the remaining cities by the ever spreading forests. Those soldiers from a long lineage of monster-hunters took over the walls. Keeping those beasts at bay for the populace. Religion is an easy solution to the fact that life is horrid on Rosskar, especially now. The two Ecclesiarchal Priests ruling the world concern themselves more with eradicating those few who follow the Imperial Truth, or stirring up the righteous fervor of their followers to commit genocide on mutants than with dealing with mundane Rosskan issues. Many of those manning the wall warn of the time when walls won't protect them anymore. When the canopy of thistles well rise above their cities, and snuff out the sunlight. When that happens, it will be a constant battle for survival as every creature that fears the light will readily attack them. Many try to flee the planet, and head towards Lucky Ciban, with familial traditions of the Imperial Truth guiding their way.
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