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=The Setting= ==Timeline== ==Nyrheim== ===Fundrfyrstr=== The settlers of the Old World first made landfall on the coasts of Fundrfyrstr, and they found the region already inhabited by the native Skræling. While there was initially conflict, the two peoples have learned to coexist. Being the first area settled, it is the most developed. Though many of lush green forests remain, with their many dangers still lurking in their dark depth. The Dwarves make their homes on and below the mountains, which are rich in many raw resources. Dwarven smiths shared some of their knowledge with the settlers, passing on the gift of gunpowder. ===Sutvollr=== To the north of Fundrfyrstr lies the great tundras of Sutvollr. The harsh landscape is buried in snow during the long winters, making the area unappealing to all but the most rugged of settlers. However, plentiful precious metals draw swarms of prospectors to the region during the brief summer months. ===Nyrjötunheim=== Farther North still you will find the frozen wasteland of Nyrjötunheim, a vast expanse of land that remains largely unexplored. The monstrous frost giants, the Jötunn, call this region home. From here they launch many attacks on the southern lands, raiding and pillaging whatever sign of civilization they can find. Countess exploration and adventuring parties have ventured into the region, though few have ever returned. The land is sparsely by a number of native tribes, who seem wary of outsiders. ===Náströnd=== To the south of Fundrfyrstr are the swamplands of Náströnd. The outskirts of the many bogs and swamps were settled around the same time as Einnfjall, but few dare to tread deep into the swamps. Many consider them haunted or cursed lands, savage yells and screams can be heard echoing through them in the dark of night. ===Dyrheim=== North of Náströnd and west of Fundrfyrstr is the first frontier of Dyrheim. While its inhabitants would consider the region long since tamed, it still has a reputation for being a rugged wilderness. Some of the most famous frontiersmen hail from the area. ===Grassheim=== Farther west are the wide open plains of Grassheim. Primarily inhabited by farmers and ranchers spread across their wide ranging homesteads, where the frontier spirit is living strong. The region is also home to vast herds of bison, roaming bandits, and tribes of nomadic plains Skræling. ===Urdvaettfang=== To the south are the upper reaches of the Aztlan Empire. Their reach once extended much farther north, but these lands were ceded to the settlers after a short but bloody war. ===Sumavollr=== A large portion of these territories were located in the south western corner of the New World, an arid land now known as Sumavollr. The discovery of silver veins across the region have attracted many settlers, as well as many outlaws. ===Níðhöggrbein=== Dividing Nyrheim in two is the massive mountain range of Níðhöggrbein. The Dwarves have a great city here deep under the earth, though few outsiders are given entrance, or even know where it is outside of vague rumor. ===Freyrheim=== Beyond the craggy mountain range rest the sprawling mystical forests of Freyrheim. Visitors must tread carefully, as the forests are guarded by the mysterious Elves. Those who intend harm to the forest, such as hunters, poachers, and loggers should expect retaliation. ===Groennvollr=== Settled between the mountains to the east, forests to the north, and arid desert to the south the Groennvollr valleys can be found. Containing some of the most fertile soils and temperate climates in the New World, the valleys inspired settlers to take the dangerous trek across the continent to make it their home. The area is also the site of some tense relations between the settlers and natives. Skræling tribes make their homes on land rich with gold, which the settlers desire to mine. ==Races== ===Nords=== The most populous race in the east of the world, the Nords are an industrious people but also given to violence. ===Skrælingar=== The race indigenous to most of the world, the Skrælings are composed of many small nations that range far and wide. ===Aztlandi=== <!--We need a better name for the race--> A massive empire in the south and west, with vile gods supported by blood sacrifice. ===Dwarves=== A dark and ugly race which lives in the roots of the mountains, but they are master craftsmen ===Elves=== ===Jötunn=== Tricksters one and all, skilled with illusions and lies. Very dangerous.
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