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==Types of Sheen== Sheens come in countless varieties; the Vital League's ''Apparatiary'', a bestiary of sheen variants, contains over a hundred different entries, with many of those being "subspecies" of existing models that were specifically modified to better handle specific environments or suit specific tasks. So far, these are the most well-known sheen models (mostly because they're the only ones with stats). '''Walkers:''' The simplest and most commonly seen model, a bipedal scout and resource gathering drone armed with a single sampler arm. Whilst normally used as expendable drones, it's not unheard of to find reinforced, more combat-capable models in areas where the cyst knows its units will all face regular threats. This is also an example of a known subspecies; the '''Miner''', which is a walker outfitted with the ability to project bursts of focuses plasma from its arm to melt through stone and soil. This model is specialized to locate and harvest ore. '''Drifters:''' Levitating scout units resembling lumpy metal balloons outfitted with three dangling insectile legs. These bladed sampler limbs can be used to slash at enemy creatures. Drifters serve as scouts and observation units, forming the first line of defense against potential invasion of the cyst. '''Flitters''' are smaller, quicker drifters with only a single arm, but outfitted with the ability to launch bolts of electrical energy at their victims. '''Dashers:''' Described as resembling a "nightmarishly elongated iron mantis", the dasher is a rapid-assault unit that literally can't stop running, or it dies; the hypercharged engine that powers its incredible speed is barely contained by its own cooling system, so if the dasher can be immobilized for 3 rounds, it literally melts down due to overheating. It also absolutely sucks at making turns because it goes ''that'' fast. On the other hand, give it a straight line and it can mow you down with high speed slashes and sonic booms. '''Renders:''' These hulking vaguely beetle-like creatures are the most powerful combat-focused sheen models currently known to exist; eight-legged blade-strewn behemoths that can fry foes with plasma bursts as well as simply chopping them up with bladed arms and buzzsaw mandibles. They are the defenders of the machine cysts, and exist to annihilate anything that threatens the cyst as a whole. '''Rollers:''' Consisting of a squat torso with two massive metallic arms ending in bladed shovel-like hands mounted to a six-wheeled roller chassis, the rollers are heavy diggers and construction workers, although they can also double as powerful defenders or elite strike force units. '''Burrowers:''' A sheen resembling a mechanical squid that is used to prospect for minerals, mine, and faciliate underground construction. '''Phasers:''' A jellyfish or octopus-like levitating sheen that can partially phase in and out of reality, used as a spy and assassin. '''Power Trees:''' Mobile mini-factories designed to recharge and repair sheens away from the cyst. '''Propagators:''' Nanite swarms that infect organic creatures and then consume them from the inside out, converting them into [[cyborg]] [[zombie]]s that serve the machine cyst that created them. '''Arcanosheens:''' The rarest and most dreaded sheen variety seen so far, the arcanosheen is a repurposed render outfitted with an underbelly pod filled with liquified [[wizard]] brains, imbuing it with the ability to cast spells in its own right. The one downside is that this makes them vulnerable to mind-affecting [[magic]] and [[psionics]]; the arcanosheen will eventually regain control and jettison its bellypod to free itself of this weakness, but doing so will also remove its spellcasting abilities. <gallery> File:Arcanosheen.png File:Sheen Burrower.png File:Sheen Dasher.png File:Sheen Drifter.png File:Sheen Phaser.png File:Sheen Power Tree.png File:Sheen Propagator.png File:Sheen Render.png File:Sheen Roller.png File:Sheen Walker.png </gallery>
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