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==The sects== ===Ashbound=== The Ashbound are the fanatical, "Fuck Civilization!"-type druids, rejecting the Wardens notion of Balance, and believing that anything unnatural ([[Skub|what constitutes unnatural is a matter of debate]]) and arcane magic are terrible things that need to be destroyed in order to preserve nature’s purity. They're fairly small, and largely operate as scattered groups in Eldeen. Unsuprisingly, most local goverments in Eldeen treat them as criminals and other nations see them as dangerous, with Aundair branding them as a terrorist organization. ===Children of Winter=== The Children of Winter are the apocalyptic druids. They believe in the survival of the fittest, and the cycle of life and death, and that the cycle has been thrown in disorder by civilization, and that they must now seek remedy this by spreading disease, death, and decay. The apocalyptic part comes from their belief that a [[Exterminatus|cleansing of all life on Eberron]] is coming, and a new beginning after that, and some believe that the Mourning was the first step of this cleansing, so they must now hurry things along, whilst others are trying to stop the cleansing from happening whilst using the same methods. They are even smaller in numbers than the Ashbound, existing as independant packs. No nation likes them, treating them as terrorists, except for [[Droaam]] whose rulers are interested in the implications of their beliefs. ===Gatekeepers=== Gatekeepers are the oldest sect, having been founded by the [[dragon]] Vvaraak in order to protect the world from the oncoming invasion from [[Xoriat]]. They largely concern themselves with protecting Eberron from stuff like aberrations and other things that are inimical to life, especially anything related to the Daelkyr. They study the planes for oncoming incursions, keep the planar seals from disappearing, and hunt down aberrations. The smallest of the sects, mostly [[orc]]s and [[half-orc]]s and dropping steadily every year. As a side-effect of this, they've forgotten most of Vvaraak's teachings and the principles of their seals and rituals. While about half of the residents of the Shadow Marches follow their general belief system, only a small portion of them are Gatekeepers proper. This lets them operate relatively openly in the Shadow Marches. They are known appear in the five nations, and have a small presence in Droaam and the Eldeen Reaches - Oalian, the founder of the wardens of the wood, was awakened by a gatekeeper - but they mostly concern themselves with the Shadow Marches because of the Xoriat manifest zones there and the various Cults of the dragon below that the other half of the inhabitants of the Shadow Marches follow. ===Greensingers=== The least druidic of the sects and kinda the opposite of the Gatekeepers, believing that the planes are also a part of the natural world, though that belief might came from the fact that they are mainly located in [[Feywild|Thelanis]]. They see the world for ''what it could be'', rather that ''what it is'' as most sects do, a [[Magical realm|magical place]] that becomes more magical around them. They're largely comprised of [[elves]] and [[Half-elf|half-elves]] and hang around the fey court in Thelanis. They act independantly as "do-what-you-want" is the main rule of the sect. ===Wardens of the Woods=== The largest of the sects and the most popular. They are the "Balance of Nature and Civilization"-type druids. Their teachings came from '''Oalian''', an awakened greatpine that guards the Eldeen Reaches, and is its current ruler. They trained the secessionist militias of Eldeen and fought with them against Aundair and they have placed druid councilors in every village to help them in keeping the balance and honoring nature, along with. The largest sect, with a large portion of the Eldeen Reaches sharing their belief system. ===Other sects=== Outside Eldeen Reaches, there are numerous other sects that are not quite as well-known as the ones above. Some of these are: *'''Dragonspeakers''' of Seren follow variants of the Gatekeepers and Wardens sects teachings. *'''Followers of the Broken Path''' are [[warforged]] druids living in the Mournland, healing it whilst learning about their own relationship to nature through it. *'''Guardians of Rushemé''' are the druids of Xen'Drik, worshipping the spirit of the land, living in harmony with nature, tending the restless spirits, recording the rise and fall of the unwise, and defeating any enemies of the land. *'''Mask Weavers''' are the druids of the Talenta Plains, acting as intermediaries between the dead and the living by helping others craft their signature masks, animal tenders, healers, recordkeepers, storytellers, and diplomats between the tribes. *'''Moonspeakers''' are [[Shifter]] druids who keep track of the movements of the 12 moons, believing them in having great effects on the lifes their kind. *'''Shadows of the Forest''' guard the deep parts of the King's Forest in Breland, taking care of dangerous beasts, but also loggers and legitimate hunters. They have an affinity to [[Displacer Beast]]s, and are guided by, what they claim to be, whispers of the wild. *'''Siyal Marrain (Horse Watchers)''' are druids of the Valenar elves, preserving the bloodline of elven horses, and helping match horses with riders. {{D&D-Eberron-Faiths}}
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