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The Glassing of Djangoris Alpha IV
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==Info of Djangoris Alpha IV== [[File:Trouble.jpg|250px|thumb|right|Shock Trooper's Vox-"Shooting the hell out of these Xeno Bastards!...''Static''...they are not Tau!"...''Static''...Heavy Bolters are doing nothing to them! God-Emperor preser...''Vox cuts-off''."]] ===History=== Before its demise, the Djangoris system, or more formally known as the Djangoris Constellation of the Djangoris Sub-Sector (it's size meaning that Sub-Sector is it's actual classification), were a cluster of Stars numbering around a dozen, located in the furthest reaches of Ultima Segmentum. The system has been cut off from the rest of the galaxy by a Warp Storm since before the Great Crusade and possibly since the Age of Strife. Recently the Warp storm has cleared and because of that, an exploratory fleet was sent to examine the system. They found that there was already a thriving human society in the Sub-Sector, unaffected by the Warp Storm due to using faster than light technology similar to the Tau Empire. Contact was made with the government running the Sub-Sector which is called the UNSC (an acronym for United Nations Space Command) the purpose being to try to convince them to join the Imperium in order to avoid having to use resources in attempting to force them to join. At first the UNSC was reluctant to join, seeing the losses from the tithes that would have to be paid to be far in excess to any gains from the protection of the Imperium's military and at one point nearly causing the sub-system to be the target of a crusade because of a comment by a UNSC diplomat stating that they would attempt to ward off alien threats through diplomacy rather than military action. Due to the Adeptus Administratum being rather overzealous in thinking that the UNSC would be excited to join a small (by imperium standards) fleet was sent in - to ensure that Djangoris becomes a proper sub-sector of the imperium - consisting of the Missionarus Galaxia and Explorators for the purpose of converting the populace and furthering the Quest for Knowledge respectively. The UNSC caught a glimpse of the power of the Imperium, before they thought the strength of the Imperium's ships involved a focus on Quality rather than Quantity, now they noticed that the Imperium's ships not only outnumber the UNSC warships, they are also individually stronger. Knowing that they wouldn't be able to win a war with the Imperium the UNSC relented. As of now the Missionarus Galaxia and Adeptus Mechanicus are trying to assimilate the various religions and scientific institutions in the UNSC. ===UNSC=== The UNSC is a semi-autonomous governmental body that runs the Djangoris Sub-Sector. It is a 400 year old governmental body, formed in the year 765.M41 (year 2163 by the Djangoris calendar) after the "Interplanetary War" which engulfed the Sub-Sector. The UNSC itself is a Representative/Constitutional Democracy that is largely cosmopolitan. Many different cultures can be observed throughout the Sub-sector with multiple languages and sense of aesthetics throughout the planets. Recently the UNSC has been forced to become more hardline in the process of dealing with insurgencies which the Imperium itself is indifferent to since Inquisitorial investigations have found those to be absent of Chaos taint. === Planets === The five main habitable Planets around the local Star cluster, are Djangoris Alpha IV, Djangoris Alpha II, Djangoris Minor Stella, Djangoris Prime XI and Djangoris Prime Tyrannicae. '''Djangoris Alpha IV:''' Known to it's inhabitants as Planet Reach, it is one of the most important worlds in the sector and is a Industrial/Mining/Agri World which is most famous for its SPARTAN program. The planet itself has massive titanium deposits with mines running thousands of meters deep. The planet is the main headquarters of the UNSC, the location of it's largest shipyard, and where it's most elite troops are trained. '''Djangoris Prime Tyrannicae:''' Djangoris Prime Tyrannicae is known as Algolis to it's inhabitants. It is a Forge/Mining/Civilized World who had the STC to build Crassus Transports and Warhound-Class Titans (actually, the designs were invented by engineers native to the sector before being brought into the Imperium) and because of that has gained the largest Mechanicus presence in the Sub-System. Both of these planets are bustling with city life, showing Sky-scrapers that are so tall that it could reach its home Stars, massive Bucket Wheel Excavators that are 15km long, Science Laboratories and Forge Factories so large, an entire Legion of Warlord-Class Titans would fit in one of its rooms with ample space to spare. '''Djangoris Minor Stella:''' A small planet where life is very easy-going and care free, it's inhabitants call the planet Harvest and since it is an Agri-World, the farming of Groxes and Bread is usually paid in high price in tithes when the deeds will come. '''Djangoris Prime XI:''' Known as Crassus to it's inhabitants, life here is the direct opposite of life on Harvest, being classified as a Death-world (specifically a Desert World), Crassus is noted to only have a few million in population, is completely barren, boiling temperatures during the day, freezing temperatures at night, sandstorms that can slowly skin an exposed human alive and dangerous Fauna; the most infamous is the Djangoris Storm Lizard so named being a massive colossal that if fully grown, dwarfs a Tyranid Harridan and causes sandstorms with every step. '''Djangoris Alpha II:''' A lush, tropical and very quiet World, the citizens here are known to be timid and shy, because of this there are very little social contact with the other Planets. It is called Sargasso by it's home population. The administratum classifies it as a pleasure world. ===Military=== Although noted among the Ad-Mech to be a very advanced and efficient Sub-Sector, they were an oddity among the Imperium for its mass usage of Auto-weaponary over Las-weaponary, whatever was the case, it was mainly due to the intense radiation of the Djangoris Stars that made the circuits of most Las-weaponary to short circuit and die off. Regiments from the Djangoris system tend to stick with Auto-weaponry even when they are outside the system out of habit. Due to the sub-system's only recent integration with the Imperium Djangoris regiments do not have access to all the equipment available to typical Imperial Guard regiments but in exchange have access to a few tools that are unavailable to other Imperial Guard regiments (and even Astartes) which will be described in further detail in the technology section. The system has so far produced two Imperial Guard Regiments. The Djangorian Hell-Jumpers and the 468th Shock Troopers. What is odd for the Djangoris Guard Regiments is their apparent lack of Commissars, this has lead their soldiers to become immature, gung-ho, and trigger happy, which is unfortunately disdained by other Imperial forces, but to the stubborn and thick soldiers of Djangoris, they simply don't care. The few Commissars that are present have either been shot or have adopted less hard line methods. The soldiers are all brothers in arms and all Commissars have gotten shot immediately after performing their last summary execution. '''Djangorian Hell-Jumpers:''' The Djangorian Hell-Jumpers are unique in that they specialized in orbital drop shock maneuvers from orbital insertion pods, and are meant to be dropped in the middle of an opposing army, causing chaos, destruction, mass-panic and crushing any unfortunate scum in its way, only the most insane dare try to enlist in the Hell-Jumpers. They're famous battle cry is " feet First into Hell". Since the Imperium's regular ships are only equipped to perform a Drop-pod assault for Astartes the regiment has a single UNSC produced ship to allow itself to perform it's unique regimental doctrines. The ship recruits from any planet they happen to be near and regularly returns to the Djangoris system. '''Djangoris 468th Shock Troopers:''' The Djangoris 468th Shock Troopers on the other hand, are usually the main line of defense and offense, with nothing more then Flak Armor, a few grenades, a Stub-Pistol and a Auto-Gun, these men stride into battle knowing the Emperor is with them. ===Technology=== Most of the technology in the Djangoris system is inferior to Imperium technology due to not having access to the feats of the Dark Age. However, because they've developed along separate lines they have access to equipment that hasn't yet been integrated into the rest of the Imperium. '''Artificial Intelligence:''' The Djangoris systems were also noted to have a strong reliance on advanced, radiation proof A.I. for most of their technology, in-order to compensate for the massive RDP (Radiation Pulse) that hamper their electronic circuitry. The A.I are created through CIM (Cognitive Impression Modeling); sending electrical shocks through a human brain in order to scan and copy it, destroying said brain in the process. Because of their mass use of A.I., they were at once repeatedly filed for Heresy by the Tech-Priest of Mars, but such threats are pardoned due to the large amounts of resources and STC their Worlds carry. Prolonged interaction with Djangoris A.I has meant that not all Tech-Priests are convinced that they are "Abominable Intelligence" due to their benevolent and very human behavior. Some have been known to believe that the UNSC had discovered how to create a Machine Spirit, with the more radical Tech-Priests deeming CIM to allow transcendence; a complete unity with machines. Puritan Tech-Priests cite the inevitable stage of Rampancy - where an A.I becomes increasingly unstable, potentially dangerous and eventually dies - as proof that they are abominable. Radical Tech-Priest cite the actions of Magos Brafor Micel who successfully restored two rampant A.I known as Mack and Sif; as proof that all that's needed to prevent Rampancy is proper maintenance. Debates continue. '''Spartans:''' The Spartans were developed before the UNSC joined the Imperium in order to deal with insurrections in their territory. The project was in it's 4th stage when contact with the Imperium was established. The Spartans themselves are inferior to Astartes but there are some advantages. The augmentations have developed far enough that there is no risk of killing a receiver, the procedure can be performed on people from any age group rather than just children, and is not restricted by gender. The most notable product is their SPARTAN-Pattern power armor. The SPARTAN-Pattern is noted among Tech-Priests stationed in Djangoris to borderline on what would call as in between Astartes power armor and Astartes Scout armor. In addition it has a weak energy shield (the equivalent of an Astartes Combat shield) as standard, something that not even Artificer armor automatically possess and as such has drawn the attention of Tech-priests wishing to make the energy field standard in the next line of power armor while also making use of the Imperium's superior ability to produce energy to double it's strength. The proportions themselves are for humans so it's not possible for it to be made available for Astartes by scaling it up however it would still fit the Scouts. Sacrificing strength and resilience over speed, agility and reliability, these so called SPARTAN IV's are not considered as true Spacemarines, but by the people of Djangoris, they still get the job done. The Departmento Munitorum is interested in making augmentations like these standard for Storm Troopers while the Ministorum despises the project for it's deviance from the holy human form. '''Spartan Laser:''' The Djangoris equivalent and superior of a Lascannon. Though the power of the shot is equal; the Spartan Laser can be fired in succession 5 times before having to be reloaded and is small enough to be carried by a single Imperial Guardsman. The only downside is that the Spartan Laser needs a short amount of time to charge up instead of firing as soon as the trigger is pulled. '''Rail Guns:''' The UNSC has developed the use of Rail weapons during it's isolation from the Imperium. The multiple permutations are: * ARC-920: The ARC-920 is the smallest railgun mass produced in Djangoris. The gun fires a high-explosive round set to explode inside the target, said round being similar to the bolter. This has allowed it to be equal in power to a Tau Rail Rifle despite being shorter in length. It's powerful armor piercing abilities has made it highly effective against both Heavy Infantry and light vehicles. * M68 Gauss Cannon: A weapon commonly mounted on the Djangoris equivalent of the Tauros for use in an anti-armor role. *Mass Accelerator Cannon (MAC): The main weapon on UNSC ships. It was originally developed as a cheap way to resupply ships from surface to orbit but can also easily be repurposed as a weapon. * Super Mac: The most powerful weapon that the UNSC has ever developed and due to their smaller ship sizes; can only be mounted on Orbital Defense Platforms. However the ships available to the rest of the Imperium do not have such a limitation. These cannons are powerful enough to crack a planet's outer crust, dispelling the mantle into the atmosphere and devastating the entire ecosystem. This has infamously (to the UNSC) been done by the Inquisition before by the "Infinity"; a ship constructed in Djangoris. [[File:Odst1.jpg|300px|thumb|right|The Fall of Majectis City, here seen the last batch of Imperial Shock Troopers of the 468th Djangoris Regiment, attempting to flank the Covenant invaders with a Valshnurt-Pattern Tauros and Djangoris-Pattern Lascannon.]]
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