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==Shetland isles== Due to the relatively small population and distance from many targets the shetland isles were left alone after the war, that does not mean it got off free, the sea which many now rely on, has been contaminated with radiation, killing many fish, and causing strange mutations in those that survive. But due to the sea being the only reliable place to get food it has caused a resurgence in the fishing industry, with many towns becoming rich in materials and goods from selling the fish to surrounding Shepards. But while many try to carve a life out for themselves many others try to take what others have built, with many roads and Halls becoming bandit havens, and although no where near as safe as the main "Town" of Lerwick or its neighbouring towns and is ruled by the Council. This means many caravans taking fish to Shepards regularly hire mercenaries to protect them, of whom use old swords, shields and other ceremonial equipment. Due to shetlands ancestral history of vikings and a clinging to the old ways, many people are well versed in the creation and maintenance of melee weapons, especially axes and swords. This is not to say they have a complete lack of firearms, as the old fort located in Lerwick has a stockpile of various weaponry previously used by the Territorial army and the Army Cadet force, including SA-80's, air rifles, and .22 rifles with small amounts of ammunition and plenty of parts to keep them maintained. Enrolment in the Army Cadet Force is also mandatory for all children aged 13-16, as a way to keep their own towns safe and to ensure all citizens who live in the towns have some semblance of discipline and combat ability. All able adults have the option to also join the TA, but this is not mandatory as the TA are only the part time militia of the towns. The main military force is called the "Council guard", it is manned and led by various veterans of numerous armed forces, they are the elite military force of the council and are used to strike bandit camps that have propped up along the coast, and are also used to protect any member of the council who might be in danger. During the "safer" seasons the council will send large parties filled with fish and goods to the two main cities left in the Scotland, Cambridge and Edinburgh in exchange for resources not normally found in shetland, such as tree saplings, more advanced ballistic weaponry and the munitions needed to use them, and spare parts for the constantly failing windmills of which are so vital to the ongoing survival of the remainder population of shetland.
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