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==Why it's great for Tabletop Games== Uber Features fairly consistent 'mechanics' in universe, dealing with how 'Tankmen' function. There are two fundamental schools of thought, being Strength(Toughness, Speed, and Raw Power), and Halo(Reality Bending abilities). Every Uber starts with a finite pool of both Strength and Halo, which usually caps out at 2. However to complicate it, some tankmen also have different pools. They generally go from 2, 6, 12, and 24, with 24 being called a "Battleship". Battleships in this case tend to have near-godlike powers in both physical and halo effects. Conversely they are also '''Extremely Rare''' In addition to the differing sizes of enhancement pools, it is also possible to skimp out on either Strength or Halo. Whereby Ubers can be created with Ultimate Strength at the cost of reality bending power, or demi-god levels of reality bending, at the cost of being vulnerable to ordinary weapons. However, later on in the series, an additional secret effect is revealed, which has nothing to do with either Halo or Strength, called "Gelt" These so called Geltmen have low amounts of latent Psionic Ability, and at its most basic can manifest simple illusions directly into people's minds. These powers have so far been only shown as illusions that cause Onlookers to see a Geltman as whatever he or she chooses to appear as.
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