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==PC Stats== ::Humanoid (human): Underfolk are humanoid creatures with the human subtype. ::Medium: As Medium creatures, underfolk have no special bonuses or penalties due to size. ::Underfolk base land speed is 30 feet. ::Darkvision: Underfolk can see in the dark out to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and underfolk can function just fine with no light at all. ::4 extra skill points at 1st level and 1 extra skill point at each additional level, since underfolk (like their human ancestors) are versatile and capable. (The 4 skill points at 1st level are added on as a bonus, not multiplied in.) ::+2 racial bonus on Listen checks: Living as underground hunters for generations has given underfolk keen hearing. ::Weapon Familiarity: Underfolk treat light and heavy picks as simple weapons rather than martial weapons. ::Camouflage (Ex): Underfolk can change their skin coloration at will to mimic the surrounding terrain, giving them a +4 racial bonus on Hide checks. In rocky terrain, this bonus increases to +10. This ability works even if an underfolk is viewed with darkvision, although true seeing negates the bonus. ::Light Sensitivity (Ex): Underfolk are dazzled in bright sunlight or within the radius of a daylight spell. ::Automatic Language: Common. Bonus Languages: Drow, Dwarven, Gnome, Goblin, and Orc. Underfolk mingle with subterranean races and learn their languages to facilitate interaction. ::[[Favored Class]]: Any. When determining whether a multiclass underfolk takes an experience point penalty, his highest-level class does not count. [[Category: Dungeons & Dragons Races]] [[Category: Forgotten Realms]]
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