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==Sanguine Strength Solutions== This trick depends on the murky definition of Sanguine Strength. Because of the wonky way it was written (it seems like the author changed his mind on how the power should work halfway through writing its description, or he was drunk), the wording is such that the roll you make is to resist the effect of the potion, but it also implies that same roll adds bonus strength dots to the potion, without being clear on how powerful the potion is initially or whether you're adding additional strength points on top of what's already in it. To make things more confusing it says that you're limited to bestowing a strength bonus depending on the level of Vigor you had at the time of buying the ability, meaning you can logically buy the ability for the first time at 3 vigor and never need to update it (Which is immediately debunked in the in-game example following the abilities description). Because of these circumstances you should leave it to your ST will decide how exactly this power should work, but for the sake of this article we'll assume drinking the Solution conveys a flat strength bonus (Either +1, +2 or +3 depending on the level you learned) with a possibility of adding an additional +3 with a dice roll, since in my humble opinion this seems to be what the rules are implying. Regardless it doesn't matter: What's important is that the rules say nothing about the bonus you gain from this potion being unable to stack with Vigor (Which you must already have a few points in order to even use this power). This means that if you're a mid-range player ambushed by a bunch of punks, all you need to do is drink a +6 strength potion while activating your +5 strength Vigor, and you've immediately added up 11 ADDITIONAL dice in your pool (For reference, an average mortal has 2 strength dice and an olympic athlete had 5.) In fact, due to the nature of Spoiling (It's an instant action to create a solution), as long as you can spend 3 vitae in a single turn, you can just stick a finger in your mouth and activate both powers right then and there.
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