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==Faction Overview== Nagash's [[Ossiarch_Bonereapers|newest creation's]] are sending out strike teams for some covert ops while [[Katakros|Bonechad himself]] is busy getting his asskicked by [[Archaon]]. The [[Grand_Alliance:_Death|skeleton]] version of [[Stormcast Eternals|Sigmarines]], these dudes were hand crafted by [[Nagash]] himself by fusing the souls of various hardasses into [[Space_Marines|murderous psychos who's skill in battle is unsurpassed]]. This Warband is sent by Katakros himself out into the bloodwind spoil to complete important side-missions and claim precious artifacts, wherever they may be. ===Pros=== *'''''Fantastic Durability'''''-They have some of the highest base value toughness in the game (Toughness 5 for most fighters) and abilities which can increase this further, making them one of the most durable warbands in the game. Especially since some of those fighters are fairy cheap comparted to other Toughness 5 fighters. *'''''Strong Damage Capabilities'''''-While their base damage isn't spectacular, they have access to strong abilities which can easily and effectively increase damage for most fighters. Necropolis Stalkers are also among the most dangerous damage dealers in the game. *'''''Great Zone Control'''''-Given their high durability, they can easily lock down certain areas of the board for extended periods of time, making them ideal for battleplans which rely on objectives or survial. ===Cons=== *'''''Low Mobility'''''-They have very low base movement. While they have numerous abilities which can increase this deficiency, you often have to sacrifice other abilities just to increase basic movement. *'''''Low Model Count'''''-Their points-per-fighter costs are slightly above average, meaning that you'll probably be at a model count disadvantage compared to many other warbands. *'''''Lack of Ranged Attacks'''''-They do not have access to ''any'' ranged attacks at all. Meaning they must move into combat to deal damage. Coupled with their already slow movement and overall below average base damage this can make killing important targets difficult.
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