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==Eberron Warforged== As detailed in ''Races of Eberron'', all warforged share a common facial design, with a hinged jaw and crystal eyes embedded beneath a reinforced brow ridge with a sigil, called a "ghulra", engraved into the center of the forehead which "are as individual as human fingerprints". [[Dragon Magazine]] #352 claims some Warforged have cubical heads (which it has an illustration of), blank heads, demon heads, skull heads or cyclops heads on top of some variety in torso shape and aesthetic accents (all of which is presented in a random appearance table). Warforged were the ultimate creations of House Cannith, the House of the [[Dragonmark]] of Making. During the chaos of the Last War (aka "[[Dungeonpunk]] [[World War I]]"), House Cannith used strange [[artificer]] magic brought back from [[Xen'drik]] to churn out enormous legions of artificial soldiers - essentially a cheaper, mass produced version of the common golem that wasn't as morally uncertain as just using the [[undead]] and didn't need to eat or sleep and don't become fatigued. This came back to bite them when the war ended and people found out that warforged were actually sentient creatures, with individual personalities and full consciousnesses. As slavery isn't exactly kosher in Khorvaire, House Cannith was forced to turn them loose... now they're trying to figure out just what to do with themselves, especially because the special buildings that make them have officially been all shut down, so they can't "breed" like the organic races around them - which they fear is a deliberate ploy to slowly grind them into extinction. One of the big bads of the setting is the Lord of Blades, a high-level warforged who wants to unite all of the warforged under his banner and genocide all the squishy races of the world, so he's basically goddamn Ultron Hitler. He is believed to have one of the few creation forges that remain active; however, either from damage and/or being in the [[Mournland]], it's churning out "mutant" warforged and/or Psiforged. Warforged-Meatbag relations are strained in most of the world. Their ability to work without sleep or breaks while not caring about the heat of the factories is causing a lot of [[meme|terk er jerbs]] among the squishies, but their lack of history and support structure makes them vulnerable to exploitative practices and low wages humanoids wised up to long ago (though to be fair it's not like they'd have much to ''spend'' their money on to begin with when you think about it). Some Cannith outposts are alleged to hold Warforged in effective slavery by keeping them unaware of their legal freedom. They are also viewed as inherently dangerous, as a warforged with the [[Adamantine]] body feat is very difficult to damage by conventional means and they're never ''quite'' sure the tin can ''won't'' go on a rampage... ===Warforged Variants=== {{NeedsImages}} As versatile as the warforged are, House Cannith wasn't content to simply run with them. No, they played around with the process, and managed to produce a number of different Warforged variants. '''Warforged Titans''' are much closer to the traditional [[golem]]; not entirely brainless, but nowhere near as smart as a true warforged. They make up for it by being ''really'' big (Huge sized). They typically possess a giant crushing hammer for one hand and a scything mega-axe for the other hand, although individual models may swap this out, such as replacing one hand with a siege staff (magical cannon). They are basically the [[Eberron]] version of tanks, with hollow interiors that let them carry troops into battle, as well as platforms that troops can use to fire ranged weapons, artillery, or spells from. '''Warforged Colossi''' (singular: '''Colossus''') are the '''really''' big brothers. They're basically [[magitek]] [[titan]]s, being Gargantuan-sized versions of the Titans with magitek cannons, a freaking death ray for a head, and a really pissed off attitude. They were intended to be House Cannith's ultimate weapon, able to singlehandedly crush armies, but roughly the same day that they took to the battlefield, the Mourning happened, and so they are largely either destroyed, inoperable, or just impossible to recover. '''Warforged Scouts''' go in the opposite direction. A fully sapient branch of the warforged family tree, Scouts are miniature warforged designed to be about the size of [[halfling]]s. Why? Well, it's all in the name; they were meant to be used to sneak around the battle field to chart the terrain, spy on the enemy, launch assassination missions... aside from the whole "20ft base speed" thing, they're actually pretty good at it. As a "true" warforged variant, they're actually playable in 3e. They showed up in the [[Monster Manual 3]]. '''Warforged Chargers''' are the missing link between the Titans and the Soldiers; smaller and smarter than Titans, but still big, dumb bruisers compared to the standard warforged. They basically look like a warforged gorilla, with stumpy legs and overly long arms that let them hunker down on all fours and sprint across the battlefield at an improved pace. Combined with beefed up armor and the strength to literally rip squishy humans limb from limb with their bare metallic hands, Chargers are basically all the best parts of a [[golem]] and a battle-trained killer gorilla. Like the scout, they appeared in the [[Monster Manual]] 3 and are technically a playable race, although they have to deal with [[Level Adjustment]]. '''Psiforged''' are the most recently emerged warforged strain, and represent an experimental line that was just reaching production when [[Mournland|The Mourning]] happened. As a result, they are the rarest of the warforged variants. As their name suggests, they are warforged created with a particular affinity for [[psionics]], and can easily be visually distinguished from the standard Soldier model by the psi-channeling crystals that sprout, tumor-like, from their bodies. They appeared as a playable race in Magic of Eberron.
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