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Warhammer: Mark of Chaos
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==Gameplay== Like Total War: Warhammer, or any [[Total War]] game, there is no resource management or base building in the real-time portion of the game. You control an army of units selected from the overworld map, form them up in formations, manage their morale, and use your generals to- fuck it, it's a Total War game! However, as was common in strategy games of the time, rather than having a large and wide-ranging open world map to conquer, the campaigns locked you into a set of not-quite linear missions to advance the story of their Empire and Chaos champions. Multiplayer is limited to skirmish battle options, so don't expect something on the scale of a Total War game. Both campaigns feature branching mission options at certain points in the story, but are otherwise linear. The overworld, such as it is, consists of a 3D-rendered map of the northern reaches of the Empire, with mission destinations, campsites, and ruins scattered along different points of the storypath. At each point, you may recruit new units, equip your Lords with various magical items, equipment, and skills, and customize and maintain your army. If you want to paint your Empire troops in the colors of Mariendorf, you can do so; much like Dawn of War, which had come out just two years prior, Mark of Chaos featured a fairly in-depth army customizer for that real tabletop wargaming experience. In the RTS portion you control a mix of unit squads and individual heroes, and enemies will randomly drop equipment and items you can pick up to customize your troops, like magic standards to improve your soldiers or potions of various effects. While superficially it resembles Total War, it's much more like King Arthur: A Roleplaying Wargame or MechCommander, but with a great Warhammer Fantasy skin. You can also compare it to [[Warhammer: Shadow of the Horned Rat]], but in glorious, bloom-spewing 3D. The original game featured [[The Empire]], [[High Elves (Warhammer Fantasy)|High Elves]], [[Warriors of Chaos]] and [[Skaven]] as playable factions. The [[Dwarfs (Warhammer Fantasy)|Dwarfs]] and [[Orcs & Goblins|Greenskins]] also appear in a limited capacity, with extremely small rosters and merely serving as mercenary units for the main factions. The [[Vampire Counts]] also make an appearance, though only as an AI faction in a handful of campaign missions. The expansion, Battlemarch, made the Greenskins into a fully fledged faction, along with adding the [[Dark Elves (Warhammer Fantasy)|Dark Elves]] as an entirely new one.
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