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Warhammer 40,000/8th Edition Tactics/Adeptus Titanicus
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==Why Play Adeptus Titanicus== A quick note, everything you read below also applies for the Dark Mechanicum's Titans as they have precisely the same rules, although they have different names, come on GW, not even a [[Castigator Titan|daemon firing Gatling gun]] for the Warlord Titan? ===Pros=== * Insanely tough. Your weakest unit has 35 wounds and T9 (meaning even hammernators will always wound you on a 5+ or worse,) and Void Shields make a mockery of Mortal Wounds. * Low unit count will have you going first most of the time. * Excels at taking on other super-heavies and basically everything else. **You have tools for every eventuality, is your opponent spamming superheavies? Bring a laser destructor or Volcano Cannon. Are they spamming guardsmen? Bring a mega bolter or one of the reaver's missile launchers. And all of this variety comes on a super tough platform other factions would be paying through the teeth to replicate...if they even have a comparable equivalent. Many of them don't. * The sheer amount of [[Awesome]]. **Don’t underestimate the psychological effect this would have on your enemy, the first thing your opponent will think when seeing a model as imposing, awesome and huge on the battlefield is “ow shit." from that point on your enemy will always be mentally on the back foot. *Although expensive, titans are relatively good value for money. £430 buys you a warhound titan, which is 2000 points, and most armies will cost you that much, if not more, guard players will be reaching for the hatchet to prize out their last kidney to pay for one of their 2000 setups. **The only faction which provides you the same points per pound spent are the custodes, take comfort in the fact that although your warhound Titan cost you the price of a reasonable tv, it costs about a fifth of the price of the guard that you're now [[RAPE|anally abusing]]. *You ''destroy'' balanced armies even harder than the Knights do - most opponents will bring a lot of low strength firepower and few high strength weapons, so just kill the high strength weapons first and then stride around the table safe in the knowledge you cannot be harmed. *They’re giant mechs that every race in 40k fears that can destroy entire cities by looking at them sideways, what other reason do you need? ===Cons=== *All models are Forge World, and are the most expensive ones they have at that matter. Fielding more than maybe a couple of models will cost you more than a decent car and may very well force you to sell most of your children on the black market. A Warhound will cost you £430, a Reaver £701 - £721, a Nemesis Warbringer £1018, a Warlord £1334 - £1367 and a "value" box set of five titans is currently available for £3250. **You also need (unless you're proxying weapons) to buy a variety of weapons to allow your Titan to be flexible, and to magnetise/rod and paint these weapons as well. *A distinct lack of CPs as the cheapest detachment you can field that gives you CPs is 6000 points! *Good luck holding objectives with only a handful of models. Most Titan bases will be larger than 6" across, so sitting on it will prevent the enemy from getting within 3" of the center of the objective- but fat consolation if someone with an Objective Secured equivalent gets there first. *''If'' you lose a model you're fucked, it doesn't matter how tough your army as you’ll only have maybe three models in your army at most, and are likely to have only one in competitive play (2000 point games, for example). *More of a challenge than a con really, but titans are the most difficult models to build and paint, they have a lot of individual parts (not including almost mandatory magnetisation), all of which are Forgeworld "quality" resin, which need partially building then undercoating, followed by the buckets of paint and the several days required to apply it all. If you revel in this, however, this is a positive, as you’ll be working on this for up to a month and the results (if you put the work in) are glorious. *A little underloved rule-wise, due to how little they are bought/played with, making them the last to receive updates. **The lack of objective secured really hurts, along with some of the guns being a little “underpowered”, the chainfist being a prime example. *Nobody will ever want to play you if you field a full detachment of them. **Seriously, no one. ***Ever. ****...But it would be bloody worth it. *Good luck transporting your titans from home to your FLGS. This might be solved if your FLGS is run by bros who'll keep them for you, but then again, it will take some juicy space for them to keep them on storage.
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