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===Why Play Chaos Space Marines?=== Chaos Space Marines - sorry, Freedom Fighters - are '''the''' main antagonists of the Warhammer 40,000 setting, with the [[Horus Heresy]] arguably being the most pivotal moment of the W40K timeline. From a fluff-perspective, a Chaos Space Marine army can be a warband derived from one of the nine original [[Chaos Space Marines|Traitor Legions]], or a more recent [[Space Marines| chapter of loyalists]] that has gone Renegade, or a mixture of [[Red Corsairs|both]]. While some Chaos Space Marines may be occasional pawns in the great game of the Gods, most of their own motives remain entirely human. Whether it's the quest for vengeance in The [[Long War]], carving out pocket empires, or researching forbidden secrets, Chaos Space Marines are here to [[Rip and Tear]] those corpse-worshipping fuckers to shreds. '''LET THE GALAXY BURN!''' In simple terms, this is a viciously aggressive army and you can often overwhelm an opponent in a heartbeat, whether it be in shooting, psychic power (and they have a considerable psychic toolbox to draw from), or melee. Chaos Space Marines can officially claim to have the second most options for faction traits, relics, warlord traits, and stratagems of any codex in 8th edition... Fucking Loyalists. It's not all great though, only a handful of super competitive options - most either involving cheesy spam (Abaddon and Cultists, Daemon Princes) or dickish/pricey (monetary and points) army combinations. You also don't have too many defensive options outside psychic powers - no camo cloaks or storm shields for you. On top of that, Chaos Space Marines have without a doubt the WORST Chapter Tactics EQ's, with Chapter Tactics, Craftworld Attributes and Ork Klan Kultures making our Legion Traits look sorely lacking. Unless you're playing Death Guard, you will have to rely on constantly moving forward for the kill and not getting into a battle of attrition. Despite all of this, we can and WILL endure!! We do not require the [[Primaris Marines|Shiny Toys]] of our [[Space Marines|childish cousins]], for our [[Daemon Engines|ingenuity]] and [[Predator|grisly]] [[Rhino|tools]] [[Chaos Dreadnought|from]] [[Land Raider|The Dark Age]] suit us quite well. We do not aspire to [[Necrons|gradual, tenacious conquest ]], for it is better to [[Khorne|kill quickly and be done with it]]!! We do not require [[Tau|foolhardy courage]], as our [[Nurgle|Grandfather cleanses us of pain and fear]]. Nor do we require [[Eldar|autistic discipline]], [[Slaanesh| For our passion gives us strength, and our Gods' strength is that of our passions.]] We require nothing but our [[Word Bearers|faith]], [[World Eaters|strength to dominate]], and [[Black Legion|the will to conquer and pillage this galaxy to its foundations.]] We have but to reach out and take this galaxy for ourselves and do not [[Dark Eldar|fret or fear]], for what can [[Imperial Guard|impeccable strategy]] do [[Tzeentch|when victory is our destiny?]]
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