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Warhammer 40,000: Kill Team (HoR)/Tactics/Dark Angels(8E)
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==Rules== *'''Experienced Leader:''' Your leader allows you to take any Special models that share the all same keywords as they do as Core models. If the leader has models that are already core and share all the same keywords, then you can take twice as many. This is incredibly important for your -Wing armies. *'''Teleport Homer:''' If you have a model in your team that can take a teleport homer (Read: Termies), they can take one, with extras costing 5 points a pop. They also give you the ability to make an emergency teleport if you want to bail out models that are in danger of getting killed. *'''Grim Resolve''': Your Chapter Tactic remains as it was, with the morale checks never taking penalties, meaning you'll always have a good chance to pass Nerve and Rout checks.
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