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Warhammer 40,000: Kill Team (HoR)/Tactics/Deathwatch(7E)
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==General Rules== *'''True Grit''': As a callback to the old days of captain awesome (or pre-4E 40K), this enables marines to count their stalker boltguns as combat weapons. Enjoy that free attack! *'''Teleporting Terminators''': Termies Deep Strike. Enjoy your mass-armored ruin. *'''Chapter Traits''': Unlike the Chapter Tactics of the base SM codex (and HoR list), Chapter Traits are not only optional, but they cost 2 points a member. However, nobody's stuck to being one chapter, so you have tons of diversity. **'''[[Black Templars]]''': Same as codex; Models gain Crusader and Adamantium Will. Leaders also get re-rolls to-hit in a challenge and Rending. **'''[[Blood Angels]]''': Models gain Furious Charge, and lose any fun shenanigans with Jump Packs. As always, assault is where they tend to shine. **'''[[Dark Angels]]''': Models get stubborn and BS2 overwatch. Termies also get Preferred Enemy (Chaos Marines). Generally better for holding the line. **'''[[Imperial Fists]]''': Same as codex; Models get Tank Hunters and re-roll 1's to hit with bolters. The latter will often come into play more often, so keep them within bolter range. **'''[[Iron Hands]]''': Same as codex; Models get FNP (6+) or a +1 to an existing FNP roll and Leaders get IWND. Solid as always, keep some Iron hands near an Apothecary to get a 4+ FNP. **'''[[Raven Guard]]''': Same as codex; non-Bulky models can Scout, jump units can use their jump packs in movement and assault and can re-roll HoW. Also get Shrouded for the first game turn. **'''[[Salamanders]]''': Same as Codex; models have a 4+ FnP against flamer attacks while re-rolling to-wound/pen with flamers. Leaders get MC weapons for free.Take a Deathwatch Marine with a Heavy Flamer and watch the carnage. **'''[[Space Wolves]]''': Models get Acute Senses and Counter-Attack. They can also spend 5 points to add +1 to Power Swords/Axes, giving them counts-as Frost weapons. **'''[[Ultramarines]]''': Curiously different from the Codex; Models get to auto-fail Morale and Leaders add 6" to their Inspiring Leadership. **'''[[White Scars]]''': Same as codex; Models on bikes auto-pass Dangerous Terrain, get +1 to their Jink saves and +1S on their HoW.
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