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Warhammer 40,000: Space Marine
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== The Plot of Space Marine I == The [https://www.youtube.com/watch?v=S2o-LmI3kiE&|The story] is set on the Forgeworld of Graia. It's being invaded by Orks who wish to loot the shit out of it; weapons, ammunition, vehicles, you name it. Rather surprisingly, the Orks have an actual objective this time: to steal a Warlord-class Titan of the Morning Star Legion <span style='color:green;font-size:100%'>'''''(cuz iz ded shooty)'''''</span>, an idea the Imperium isn't overly fond of. At first, the 203rd Cadian regiment was sent in to reinforce the forgeworld's defenses, but were eventually overwhelmed and pushed into a desperate defensive posture due to the Orks shooting down the majority of their support craft with a captured surface to air artillery cannon and simply outnumbering them by 100:1(As an aside: the Adeptus Mechanicus first codex was still years away so despite being on a literal forge world there is no sign of any Add-Mech troops).Captain Titus and a small force of [[Ultramarines]] are then sent to hold back the invading Orks with the help of what's left of the Guard while the liberation fleet is on its way. The Forces of Chaos also have a part to play, and are led by a Terminator sorcerer lord named Nemeroth. They're basically here to open a warp portal using a heretically radical device to both turn Graia into a daemon world and also so Nemeroth can become a Daemon Prince. And unlike previous games, this features actual traitor guardsmen, not the "we've recently converted to chaos and we're here as fodder" guardsmen featured in Dawn of War, fuck no, these are kickass [[Lost and the Damned]] guardsmen. Not surprisingly, [[Blood Ravens|BLOD REHVENS]] play a role, set against Chaos as they were seen holding the initial incursion, though they only appear in brief cameo. If the game is set after [[Dawn of War II|DoWII]] then we will see [[Gabriel Angelos|Gabe's]] reforms in action, which is nice (if the Marine ending in Retribution takes place).
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