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==Slayer== These traits are meant for the ultimate warriors, those who devote all their efforts into slaying the toughest and strongest of opponents. These are only available to Bretonnian Lords, Paladins, Beastlords, Doombulls, Wargors, Gorebulls, Bloodthirsters, Keepers of Secrets, Heralds of Khorne and Slaanesh, Dreadlords, Masters, Assassins (both Dark Elf and Skaven), Daemon Slayers, Dragon Slayers, Templar Grand Masters, Princes, Nobles, Infernal Castellans, Bull Centaur Taur’ruks, Saurus Oldbloods and Scar Veterans, Tyrants, Bruisers, Ork Warbosses (Normal, Savage and Black), Ork Big Bosses (Normal, Savage and Black), Tomb Heralds, Vampire Lords, Vampires, Wight Kings, Strigoi Ghoul Kings, Daemon Princes, Chaos Lords, Exalted Heroes, Glade Lords, Glade Captains and Waywatchers. *Slayer (50pts): The characters close combat and ranged attacks have the Heroic Killing Blow special rule. *Killer (25pts): The characters close combat and ranged attacks have the Killing Blow special rule. If they already have Killing Blow from a different source then they gain the Heroic Killing Blow rule instead. *Challenger (25pts): The character must always issue and accept challenges but may re-roll all failed rolls to hit and to wound during a challenge. *Jouster (25pts): Mounted models only. The character may re-roll failed rolls to hit when charging with a spear or lance. *Blood Lust (35pts): For each attack that the character hits and wounds with on the charge (before saves), it may make an additional attack. Extra attacks are not generated if these attacks hit and wound. *Riposte (20pts): For every attack that fails to hit the character, the character may make an attack against the enemy model that hits on a 5+ regardless of Weapon Skill. This attack may not be re-rolled. *Dodge (30pts): Infantry (not Monstrous Infantry) only. All successful To Hit rolls against this character must be re-rolled. *Maim (50pts): The characters close combat and ranged attacks have the Multiple Wounds (D3) special rule. *No Escape (50pts): The character can re-roll failed rolls to hit in challenges. In addition, the enemy cannot refuse a challenge made by the character (but can still choose who accepts). *Monster Hunter (25pts): The character adds +1 to all rolls To Wound against enemies with the Large Target special rule. *Deathblow (20pts): If the character is killed in close combat it immediately makes all of its attacks before being removed as a casualty (even if it has already attacked that round). *Eagle Eye (20pts): The character has the Sniper special rule. If they already have it from a different source, they instead ignore the -1 To Hit penalty for taking a Sniper shot.
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