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== Ideas == * Weight, calorie, and fat count determine stats and point cost. * If you kill a unit, you get to decide who eats it. It can be you, your opponent, (for the nasty-tasting ones) the referee, or the audience. (In case both players are too full.) ** Alternatively, if a player can't eat any more he forfeits the game. * Hijack [[Brikwars]] rules? * Keep core rules simple, with various optional stuff to spice things up. (Literally? Cinnamon could be a game-changer.) * Unit cost is determined by price, not calorie count?
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