Editing
Werner Flamefist
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==The Story== Werner was originally a nobleman who dabbled in [[alchemy]], an activity that attracted the eye of [[Tzeentch]]. The Chaos God of Magic blessed Werner with a crystal of [[Warpstone]], which eventually grew into crystalline Chaos Armor as well, and psychedelic color-changing skin, which caused the noble to begin worshiping Tzeentch and gathering a coven from his fellow nobles. However, a family feud led to the discovery of the cult and its [[mutant]] leader, forcing Werner and his surviving cultists to flee into the wild hills beyond his former family lands. In the wilderness, Werner's powers and Tzeentch's favor swelled his warband's ranks with powerful beastmen, who aided him in battling bands of brigands. Imbued with the power of rapid regeneration by his daemonic patron, Werner triumphed over his foes. Eventually, his wanderings led him to a cave system, where he was compelled to enter. In the depths, he found a [[Chaos Blade]], and then a [[cockatrice]] appeared and guided them to the exit - which brought them all the way to the Chaos Wastes, where Werner secured a [[Disc of Tzeentch]] as his steed and a [[minotaur]] to join his forces. Now Werner began to roam the Chaos Wastes. The first of his notable encounters was a foetid [[swamp]] occupied by [[Nurgle]] worshipers; Werner slew them all and dumped their bodies in the stinking pools, whereupon Tzeentch rewarded him with three [[Chaos Spawn]] to serve his forces. For a long time, Werner roamed the Wastes, picking off lone Champions and small Warbands, attaining a withering gaze and a pair of [[orc]] followers, but whittling down the ranks of his cultists, beastmen and spawn. He might have exhausted himself and become prey in turn, had he not stumbled across a volcanic crater where three warbands were using the flames to cook their meals. Enraged by what he saw as a desecration of one of Tzeentch's sacred sites, Werner attacked all three at once, a brutal fight in which he triumped. Tzeentch blessed him with a partially [[Daemon|daemonic]] aspect, fusing him with a [[Flamers of Tzeentch|Flamer]] and bolstering his ranks with new beastmen. Realizing that he needed to step up his game, Werner vowed to slay a powerful foe purely with spellcraft. He set his sights on a [[Chaos Champion]] of [[Nurgle]] named Festus the Fiend ([[Festus the Leechlord|unrelated]]), and spent years hunting him down before they finally fought their climactic battle. Though Werner's warband was slaughtered, Werner fulfilled his vow, and the discharge of magic to destroy one of Nurgle's champions pleased Tzeentch greatly. Werner became a fiery [[Daemon Prince]], and cast off the [[warpstone]] charm that had begun his long journey, challenging others to dare to find it and follow his footsteps. He departed to the Realm of Tzeentch, and the survivors of his cult erected a monolith to bear the saga of his ascension before one of them took up the role of Champion in Werner's place.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information