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==PC Stats== [[File:Wood Imp TTotWF 2.jpg|thumb|left|300px]] The default Wood Imp PC is, functionally, a [[Fighter]], save for its unique experience level. Wood imps can wield any magic items permitted to fighters, can wear any armor and use any weapon of appropriate size, are culturally permitted to use giant spider venom on their weapons, and gain surprise on a d6 roll of a 1-3 when in forests. They have a d4 hit dice. ::Level: Experience Points: Hit Dice ::1: 800, 2d4 ::2: 1,600, 3d4 ::3: 3,200, 3d4 ::4: 6,400, 4d4 ::5: 12,800, 5d4 ::6: 25,000, 6d4 ::7: 50,000, 7d4 ::8: 100,000, 8d4 ::9: 200,000, 9d4 ::10: 360,000, 10d4 ::11: 520,000, 10d4+2 Progressing further requires 160,000 XP per level and grants +2 HP per level. A wood imp PC with a [[Wisdom]] of 14 can become a [[Shaman]]. This is a kind of [[multiclassing]], requiring extra experience points per shaman level and granting access to a specific level of spellcasting. Wood imps can only reach 4th level as Shamans. Full rules for shamans were introduced in the Master DM's Book, but faerie spellcasters have their own experience table: ::Spellcasting Level: Extra Experience Required ::1: 1,000 XP ::2: 2,000 XP ::3: 4,000 XP ::4: 8,000 XP ::5: 16,000 XP ::6: 32,000 XP ::7: 64,000 XP ::8: 130,000 XP ::9: 260,000 XP Each subsequent level requires +200,000 XP Getting to the root of the matter... these are some of the overall racial ideas I've had. Faerie shamans of all types can cast both [[shaman]] and [[druid]] spells.
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