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Age of Sigmar/Tactics/Legends/Tamurkhan's Horde
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===Monsters=== '''Gigantic Chaos Spawn:''' A strong but unreliable monster burdened with random movement, random attacks, and random mutations each turn. He can put out a fair amount of damage with a mix of its tongues and maws, but despite having 12 wounds the lack of any regenerating ability actually makes it one of the less resilient creatures in the army. This is offset somewhat by its random mutations, which can either deal damage to itself, increase its combat prowess, let it unbind a spell for a turn (useful if you're playing pure Horde for whatever reason and only wizard is Sayl) or heal wounds. With few ways to influence this outside of Kairos however, these abilities can't be factored into a coherent plan for the unit, although regrowing 11 woods when it was just about to die is almost worth the price of admission. Use with caution. It's worth remembering that he can be given any Chaos God as a keyword, which opens up amusing possibilities like running a Khornate Spawn alongside a Bloodsecrator, but if you're playing mainly Horde then keep him Nurgle for fluff. '''Chaos War Mammoth:''' This monster has 22 wounds! Although it's only packing a 5+ save, re-rolling failures against weapons no rending characteristic helps make it shrug off damage a little better . All of his attacks cause at least D3 wounds, making it an exceptional monster-killer when at full strength. Its real strength lies in supporting a Marauder charge however - as well as imposing -2 to any Battleshock tests to any unfortunate unit that gets charged, the Mammoth can also help Marauder or Marauder Horsemen get in a little extra movement and increase their damage output in combat. Wounding and even killing this thing just makes it cause more damage. If you're playing with a big Chaos horde then there's no finer feeling than running this guy into the enemy's biggest and toughest-looking infantry blob, although expect a few dirty looks for doing so. Keep in mind that he doesn't like magic missiles or war machine fire, however.
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