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===Troops=== ;Orruk Ardboys : '''BATTLELINE''' if the army has '''IRONJAWZ''' allegiance. : The Artists Once Known as the Black Orcs, AKA your basic unit, hangers on to the mighty armies of the Ironjaws. Can choose between shields (read: a 6+ save that happens after the regular save was rolled), a Big Choppa (read: Rend -1) or a second melee weapon (read: an extra attack). After doing the math, two choppas are generally the way to go as they have a greater damage output against 4+ or worse saves (i.e. most other infantry you will be fighting); the two options have the same damage output against a 3+ save; and Big Choppas are better against a 2+ save (but why would you send ardboys at this unit?). It's recommended to take about a quarter of the unit with shields and keep them in the back to soak up a couple of wounds, while the models with better weapons are out front ready to charge and pile in. Waaagh! Drummer gives them +2 to charge and Standard Bearer can choose between the Orruk Banner (+2 Bravery in melee) or the Icon of Gork (can block escaping models on a 6). ;Orruk Brutes : '''BATTLELINE''' if the army has '''IRONJAWZ''' allegiance. : Everybody knows orcs get bigger the more fights they win. What happens after an age spent fighting the toughest Chaos boys you can find? You get bigger and 'arder than anybody! These are the big guys of the army. The entire unit can reroll failed hits against models with 4+ wounds and get a shitload of different weapons: :* Plain brutes can choose between a pair of Brute Choppas or a Gore-hacka. The difference between the Choppas and the Gore-hacka is that the former deal one attack more than the latter while having a shorter range. As a rule of thumb, the less Brutes you're gonna use the better is to equip the two Choppas. :* One in every five models can take the '''Gore-Choppa''' (2"/3 ATK/4+/3+/-1 Rend/2 DMG) :* The Brute Boss gets either a Brute Smasha & Boss Klaw or a Boss Choppa. The Boss Choppa gets three attacks that hit & wound on a 3+ while the Boss Klaw & Brute Smasha gets four attacks (4+ to hit & 3+ to wound). Both weapon options have -1 rend and 2 damage. ;Orruk Gore-gruntas : '''BATTLELINE''' if the army has '''IRONJAWZ''' allegiance. : Your elite fast generic unit. Again choosing between Pig-iron Choppa and Jagged Gore-hackas, strangely with a 4+ to hit instead of the 3+ of the same weapon-armed Brutes (probably because it's harder to swing a two-handed weapon while trying to stay on a mad piggy). If you are using less than 6 of them per unit, always choose the Choppa.
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