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===Relics of Khaine=== (Daughters of Khaine Priests only) #'''Blood Sigil:''' Bearer gains one additional Prayer. More options is never bad. #'''Iron Circlet:''' Bearer re-rolls 1's when seeing if a prayer is successful. Prayers Manifest on a 3+ and all have very useful buffs so this can be helpful #'''Rune of Khaine:''' Bearer explodes on death. Roll a dice. One 1 nothing happens. On 2-5 the unit that killed them takes D3 Mortal Wounds. On a 6, the unit takes D6. Works against any attack and doesn't have a ranged restriction so going by RAW, [[Just As Planned| your Hero can explode and do the Mortal Wounds against something across the table.]]. Main problem is that you want your Hag Queens alive as much as possible because Witchbrew is just that good. Witch Elves are your cannon fodder, and should really be dying instead. #'''Crimson Shard:''' Add 2 to wound to wound rolls for one of the bearers melee attacks. Pretty solid on a Cauldron as they will be getting stuck into melee anyway. #'''Khaineite Pendant:''' Bearer can Pray three times in one Hero Phase, but the first time you roll a 1 to manifest a prayer, they take d3 Mortal Wounds instead of 1. Extremely useful as your Prayers are all very useful. Being able to spam them is awesome. Probably your default choice. #'''Hagbrew:''' Add +1 to Wound Rolls for the Bearer's melee weapons. Nice on a Hag Queen on Cauldron of Blood. [[Rape |Turns the Slaughter Queen on Cauldron into a death machine.]]
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