Editing
Android: Netrunner
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Damage, Tags and Other Stuff=== :'''Brain damage''' reduces your maximum hand size. This is doubly punishing because in Netrunner your hand is also your life meter. :'''Net damage''' and '''meat damage''' are two different names for the same thing; discard cards from your hand or die if your hand is empty. The only difference between them is which cards cause and protect from them. :'''Tags''' are even more bad news than in the CCG because there are more cards that interact with them and more ways to drown a runner in tags faster than they can clear them. If you get tagged, at best you might lose resources, and you can expect anything from [https://netrunnerdb.com/en/card/01084 losing all your money] to [https://netrunnerdb.com/en/card/01085 a massive tempo swing] to [https://netrunnerdb.com/en/card/08075 pa-pa-pachinko] to [https://netrunnerdb.com/en/card/02118 simply] [https://netrunnerdb.com/en/card/01107 getting] [https://netrunnerdb.com/en/card/01099 murdered.] If the corp has cards that give you tags then they've probably got the cards to use them too :'''Bad Publicity''' no longer loses the corp the game, at least not directly. Each point of Bad Pub gives the runner a credit for the duration of the run, for every run. Weyland tends to garner the most Bad Pub due to their cards having a propensity to inflict it on themselves for short-term gain - as befitting their ruthless theming. Some runners and their cards can also inflict Bad Pub but this method is less common. :'''Traces''' is one of NBN's signature mechanics but over time has seen some introduction to the other corp factions. Traces are NBN's main way of both tagging the runner as well as also capitalising on tagged runners in more inventive ways. Whenever a trace is initiated the corp may spend a number of credits to boost the strength of the trace attempt beyond the value printed on the trace keyword. If the Runner does not spend enough credits to match or exceed the final trace strength then the trace succeeds and its effects are applied, usually giving the Runner a tag as punishment. Traces are brutal to run against as they often have decent base strengths that will tax the Runner dearly to avoid being tagged or worse, but a skilled Runner with good Link values can easily turn the tables on the corp and force the corp to pay for traces themselves in order for their rezzed ICE to not be completely useless. :'''Psi games''' are one of the big new mechanics that FFG has introduced. If you played Magic during Lorwyn and remember clash, this is similar but not garbage. Psi games are triggered by the Corp (Psi is one of Jinteki's signature mechanics) and take the form "You and the Runner secretly spend 0, 1, or 2 credits. Reveal spent credits. If you and the Runner spent a different number of credits, <X>" where X is [[Anal circumference|some form of horrible assrape.]] In a vacuum the Corp has a 66% chance of winning, but since the credits spent are gone either way and you can't spend more creds than you have the actual chance can swing wildly depending on the players' strategies and the current board state.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information