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===Hellvetics=== Before the Eshaton, some nations prepared for the possibility of the Silver Horde of Paladin satellites failing to stop the asteroids' descent. One of these nations was Switzerland. Thousands of men and women were herded into a megacomplex of bunkers in the Swiss Alps. They were the nation's leadership, military personnel and civilian experts, everything that was needed to restore Switzerland after a potential apocalypse. The military herded the successful applicants into the alpine fortress, reluctantly fought off angry friends and family that were denied access, and sealed the complex. The Silver Horde failed to activate, the asteroids smashed into Europe and the Eshaton happened. Tectonic activity caused Yellowstone to erupt and choke the American supercontinent under meters of ash, and it also caused Europe to split in two, creating a gigantic volcanic gorge known as the Reaper's Blow. It even cut through the Alps, causing immense amounts of damage to the alpine fortress of the Swiss. The megacomplex had been carved up into a hellscape of dizzying falls and magma flows. The surviving military's purpose remained intact however, it existed to serve its government and its people. They had already lost their loved ones, they weren't about to abandon their leaders and their greatest minds. Donning asbestos suits, they proceeded to build bridges and excavate bunkers, gradually unearthing and repairing the alpine fortress. They went through hell every day and ended up giving themselves the name 'Hellvetics,' a dark joke that stuck. The government and civilian population of the megacomplex was nowhere to be found. The remnants of the Swiss military were on their own, leaderless and without purpose. They were a body without a heart or a brain. Leonhard Gboy is the one credited with the creation of a rationing plan and a system of leadership in the days that followed, creating bureaucracy, rules and goals to occupy the minds of the Hellvetics and give them new purpose. They even made their own chain of command, independent of any government or outside organization. All that mattered to them was the Doctrine, something close to a chivalric code of the knights of old. It replaced their need for a country or corporation to serve. Without it, they were nothing. When they emerged from their alpine fortress, they did what they saw as their duty and adhered to their Doctrine. They purged the Swiss Alps of bandits and looters that took advantage of the native population. They tamed the shattered alpine landscape, transforming it into a network of bridges and tunnels, cementing the reputation of Hellvetics not only as great combatants but as excellent builders. Yet their chivalrous ways led to them being taken advantage of, with the settlements established in their shadow mocking the Hellvetics and exploiting them, while they lived under their protection. Similarly, routes through Hellvetic territory were used to wage war on other clans and villages. So, the Hellvetics eventually decided to withdraw, hole up in their fortress and lock the doors. Lawlessness and violence gradually returned to the region and before long, the people had to beg for the Hellvetics to re-emerge. And so they did but while the Hellvetics still stick to their Doctrine, they are no longer a charity. If you wish to travel through the tunnels and across the bridges of Hellvetica, you need to pay the toll. If you wish to have the protection of the Hellvetics, your fields need to feed their soldiers. So that's what the Hellvetics are at this point. A military for its own sake, an army of warrior-builders armed with sophisticated Bygone technology that are part knight, part mercenary, disciplined to a fault.
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