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===Westwood Studios=== To be fair, EA is not 100% to blame for Westwood's implosion. After scoring some knockout hits with the original Command & Conquer and its prequel, C&C: Red Alert, Westwood made the same mistake with its next project, C&C: Tiberian Sun, that was made with Duke Nukem forever: they put someone in charge (Erik Yeo) with way too many idea for things that he wanted to do, all of which had fuck-all to do with each other, and no idea what he wanted the finished game to be like. This led to Tiberian Sun going massively over-budget and behind schedule as manpower was wasted on all kinds of voxel bullshit and physics bullshit that ended up not even getting used. Late in the product's development cycle, this left Westwood begging for bus money from anyone who was willing to make a deal, so EA swooped in, bought Westwood, fired Yeo, and told whoever was left that they had four minutes to get their fucking shit together and get the game out the door. The good news is, this prevented Tiberian Sun from suffering the same fate as Duke Nukem Forever. It succeeded in keeping interest in the C&C franchise alive, and in generating enough profit to fund the next C&C game. The bad news is, Tiberian Sun was pushed out the door as a buggy, unbalanced, unfinished mess, allowing Starcraft to dominate the RTS scene for decades. The next game, Red Alert 2, copied a lot of code from Tiberian Sun, but fixed most of the bugs and made major interface improvements, allowing an actually pretty decent game to be released in a decent amount of time and make everyone a fuckton of money. Still on a roll, the Tiberian Wars made by EA was the zenith of the Tiberian timeline and not just had overwhelmingly positive reviews, but decent sales, was fit for many computers and still had awesome mechanics and graphics. Now what would a decent, smart, business-savvy company do with an open-ending cliffhanger plot of the game? Make an even better game with next generation graphic card compatibility and culminate Kane's 20000 year crusade? Fuck you no, EA failed to decide on what kind of game the fourth one would be ''even as they made it'', resulting in an abortion of some mobile strategy game with pre-set units fit for soyboy hipster faggots' tablets. NOT EVEN BOTHERING with background pictures, they took half-baked movie clips with all actors...acting in a black white room like some soap opera rejects from 90's or some cheap porn movie. Game mechanics were literally a total ripoff of Warcraft 3 unit damage types and armors, built from mobile bases with preset headcount values reminiscent of 2000's Flash games. Needless to say, the game completely ended the Tiberium franchise. Just recently in 2018, EA decided to parade its dead corpse like a [[Bretonnia]]n Grail Reliquae by releasing a mobile spin off called "Command and Conquer: Rivals". As if killing the franchise wasn't enough, they had to taunt its fans like they acknowledge their own infamy. It's likely this is an IP protection act, if they don't do something with it a long enough time, the C&C IP goes to market and they lose it. So they didn't just kill C&C and lay it to rest, [[God-Emperor of Mankind|but instead exhumed it and are jealously guarding the corpse for what few pennies they can milk from it, before the body once again collapses due to their incompetence]]. Another hilarious note about the existence of Rivals is that EA legitimately argued that "Gamers don't know what they want", when asked about it; the Lion, the Witch, and the audacity of this bitch. We'd expand further of why this is bullshit, but their track-record speaks for itself about their knowledge in making a good RTS game, sufficient to say they dared promote this game as an e-sport with "competitive gaming", all while promoting P2W mechanics where you get stronger units the more money you shell out, yes, that's EA's logic for you. However, EA may have finally learned their lesson in June of 2020 with the release of "Command and Conquer: Remastered Collection" which is a remaster of Tiberian Dawn and Red Alert, along with their expansions, and it is [[Awesome]]!
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