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==Criticism== As stated above, this manga has garnered controversy thanks due in part to its inconsistent setting. Itβs a setting with two opposing sets of [[Party|gods]] playing a D&D-like game with the entire world, of which the characters and people in it are distantly aware. Many arguments have been had over whether the worldbuilding is simple and spartan or simply lazy, and particularly over whether it is a realistic fantasy world. As always with Japanese fantasy settings, the usual [[skub]] about Adventurers Guilds are frequently brought up. A common criticism is that goblins are a threat disregarded by most political powerholders in the regions in which the story is set. Despite constantly raiding and destroying villages, killing adventuring parties, and being a constant boogeyman to women everywhere, they continue to be seen as unimportant and low-priority. When multiple parties of adventurers are forced to go after a goblin nest, people complain that this proves the deadliness of goblins and how they should be treated as a far greater danger, particularly in the frontier region in which Goblin Slayer operates. Another common criticism leveled at the setting is that it is tonally dissonant. Goblin Slayer applies a grim, gritty motif to goblins and all encounters with them: goblins use simple but brutal and effective tactics like poisoned weapons, ambushes, traps, etc. However, the rest of the world is filled with standard JRPG tropes, including common use of [[Fantasy Armor]]. As such, when a dragon-killing [[barbarian]] is struck down by a single cunning goblin (He is revealed to be alive in Year One), there are complaints that the world is flipping between [[Heroic Fantasy]] and [[Grimdark]] [[Low Fantasy]] only when goblins are involved, written solely to be edgy and "dark," so that the Goblin Slayer can be the unjustly ignored genius the world won't listen to until it's too late, and to let the audience vicariously feel smart through him. Finally, one of the major criticisms regards Goblin Slayer and his tactics, which are presented in story as being the result of pragmatic strategizing. In particular, some criticize his choice to use low-end gear. Some of his reasons are simple characterization (he likes short swords), some ''almost'' make sense (he thinks goblin blood will slowly ruin any expensive gear, but that implies he doesn't know basic maintenance). And most controversially, he does it to limit the fallout of his death should it be looted by goblins, instead of simply wearing much better gear to both kill more goblins faster and make getting killed by goblins less likely. Others believe his tactics are ridiculously fantastical, or simply tryhard attempts at seeming intelligent. (He has admitted in-universe that some of his tricks, like repurposing a teleportation scroll into a water-cutter, were things he didn't know the outcome of before he tried them and then ran with when they did.) For reasonable counter-arguments, please visit [[/a/]]. [[Category:Weeaboo]][[Category: Goblin]] [[Category: Approved Media]]
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