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===Remotes=== *'''Yaokong:''' Standard issue Yu Jing S3 utility remotes, useful for many situations. **'''Chaiyi:''' Colloquially known as a Flash Bot, losing Sniffers affected ISS more than most other factions. It remains a cheap, effective deterrent and grants easy access to repeater coverage to protect your deployment zone. **'''Husong:''' The TR Bot, ISS has enhanced availability and can take up to three. Because ISS has relatively weak ARO but a bounty of SWC, they make good use of TR bots for defense. **'''Son-Bae:''' The guided-missile bot. ISS lacks the turn-0 Repeater net of other Yu Jing factions, but has access to hidden deployment Hacking Devices. ISS struggles against heavy armor, so guided missile strategies make an effective way to deal with troops ISS cannot directly outfight. **'''Weibing:''' Lovingly known as the FO Bot, ISS has plenty of Sensor but hurts for good, cheap specialists. The FO bot fills that role in this army as it does in many others. *'''Yaopu Pangguling:''' The S4 baggage bots, come in the usual four varieties: EVO HD, TR bot with a combi rifle, plain baggage bot and FTO with light shotgun. ISS gets good use out of its remotes, particularly Dakini and Rui Shi, making EVOs a viable investment if one leans into mechanized warfare. Note the FTO baggage bot cannot join a fireteam in ISS. *'''Yaoxie Remotes:''' Yu Jing's attack remotes, they fulfil an important role in Yu Jing lists: mid-range, low cost troops who can punch far above their weight. **'''Lu Duan:''' Holomask and Holoprojector attack remote. Carries MSV1, a heavy flamethrower(+1B), and a Mk12. In the days since N4's release, also gained a deployable repeater and minelayer, allowing it to start the game with a repeater deployed within 8". Fast, reliable, and can set things on fire through smoke, Lu Duan are extremely good at applying pressure and holding an area. Remember that Holoechoes can detonate mines and activate perimeter weapons. **'''Rui Shi:''' The classic Rui Shi remains the gold standard for MSV2 Spitfires, and even with a minor price bump in N4 is still one of Yu Jing's most efficient gunfighters. Rui Shi benefit strongly from smoke and Assisted Fire, but they're still so good they can do without. *'''Dakini Tacbots:''' On loan from ALEPH, Dakinis bring cheap HMGs, MSRs, and the army's only Paramedic. With Assisted Fire they are on par with most core linked troopers, but are individually strong enough on their own. **'''Fireteams''': Celestial Guard. ALEPH Support, where they count as Dakinis. *'''Garuda Tacbots:''' Efficient and ''very'' cheap drop troops, PH11 is unreliable, so either use Parachutist or an EVO to give them the best chance to land where they'll be most dangerous. The Spitfire is a powerful combat trooper, but the trooper needs a little practice to safely avoid enemy hacking zones.
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