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===Notable Skyports=== * '''Barak Nar''': The City of the First Dawn. The mightiest of the skyports, having 6 delegates on the Geldraad (originally 7, but they got hit hard by the Necroquake and lost one). Barak Nar is called many things, among them the city of progress. It's citizens are many scholars and scientists and they are very obsessed with innovation and knowledge. They aren't fond of wizards, mainly because they view science as the answer to everything and they view progress through technology better ([[Chaos_Dwarfs|surely not magic envy, since Dwarfs lack the ability to use magic, which can transcend the material world where technology is bound by it]]). Its commanders are famous for being considerate tacticians when needed and brash opportunists when it's the best occasion for it, the prime example of this duality being Brok Grungsson, the most successful <s>man</s> duardin of the city and its Lord Magnate. * '''Barak Zilfin''': The Windswept City. The second most powerful of the sky-ports at 5 delegates (they gained the seat of the Barak Narr delegate lost to the necroquake). It's fleets are the farthest reaching and they are amongst the finest navigators. * '''Barak Zon''': The City of the Sun. Oldest of the skyports. It's famous for being the most militaristic of the skyports and its military might have helped greatly in the earning of 3 delegates in Geldraad (though they lost one). * '''Barak Urbaz''': The Market City. The shrewdest merchants, infamous for ruleslawyering, bargaining with them is more dangerous than fighting killer beasts. Found in the Chamon region of Ayadah, they are mostly fighting against the Loonking [[Skragrott]] and the millions of grots that infest the lands below. At their peak they had 2 delegates, but lost 1, although they are far more politically powerful than this implies and the majority of amendments to the Code come from their proposals. Home to a population of Gholemkind, which judging from the name, are probably some sort of Age of Sigmar take on Warforged. * '''Barak Mhornar''': The City of Shadow. The people of Barak Mhornar are very schewy in their interpretation of the Code, and are known to be scoundrels with very shady tactics and strategies. They started with 1 delegate on the Geldraad, but greatly increased their wealth and are the first of the Six to have left Chamon for a different realm and gained two more seats to bring the number to 3. * '''Barak Thryng''': The City of the Ancestors. Originally from Karak Thain, these duardin were pushed out of their hold by the Hosts Duplicitous, and were only able to escape to the falling fortress thanks to the timely (and unintentional) efforts of a [[Gloomspite Gitz|slumbering Troggherd]] that was roused to anger thanks to the jabbering daemons of Tzeentch. Since joining the Kharadron, they have become staunch conservatives who are extremely anal about keeping with old duardin traditions and remembering their grudges, maybe even the closest thing you'll see to a religious Kharadron Barak. Basically old school dwarfs IN THE SKY! The weakest of The Six in terms of capital (the lowest port above them having more than triple their earnings), with just 1 Geldraad delegate and most likely because the other Baraks don't want to get a mark on their Log of Grudges, considering they just try to veto new amendments and footnotes. * '''Barak Zhoff''': A Skyport that has gone missing. Possibly crashed, [[Chaos Dwarfs|possibly turned to Chaos.]] Nobody knows. * '''Barak Khazzar''': An ill-fated Skyport that made the mistake of going on an expedition to a long-lost Karak, only for the [[Gloomspite Gitz]] that squatted in it to hijack their airships and use them to conquer their city. Now known as "Da Moon City" by its new inhabitants.
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