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===War Engines=== *'''Howitzer:''' This is ygoing to be competing with the volley gun, and while it is cheaper, it suffers in quite a few aspects. First, it has only one shot to-hit. Blast means that the shot will cause more than one hit, but 2/3 of the time you are going to be missing, and unlike the volley gun you can't improve it's chances to-hit without Artifacts, so 2/3rds of the time this won't cause any hits at all, while the Volley Gun is usually going to cause at least one hit a turn. They both share Piercing 2, so thes chances to wound are going to be the same in both cases. Even assuming a hit, your going to be causing around the same number of hits as the Volley Gun, and the only advantage the Howitzer has is being cheaper and Lob It!, and it's probably worth the ten points to go for a Volley GUn instead. *'''Volley Gun:''' The second Warmachine of the League of Rhodia, this thing is good at putting down wounds at it's cost. 24" range means that it will have to be deployed towards the front of your battle lines, possibly danger close to your opponents troops, so be aware. It has 15 shots, and while base 5+ to hit may not be stellar, putting it within 6" of an engineer will give it elite, so you can get a few extra hits that way. Piercing 2 means that this thing will rip and tear through most base infantry however, as anthing with a 4+ or worse defense is going to be wounded on 2's. A couple of these can pur out a lot of shots, but like most warmachiens they are fragile, and their short range means that you need to be very good with your positioning of them.
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