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Scale Inconsistency
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==Why this happens?== [[File:Brel-class scaling.jpg|thumb|[[Star Trek Starships|The Brel class Bird of Prey]]: cruiser, fighter, frigate or battleship as the script requires]] To answer the obvious question of: Why does this happen? Usually, in the writing, some combination of lazy writing, bad notes, and writers and editors not paying attention to small (''[https://www.youtube.com/watch?v=g-4-gLlF0uw ahem]'') details like height is a notable contributor. In a more generous view, visualizing and comprehending scale in writing has its own issues regarding statistics and storytelling which a writer has to balance for better or worse. Scale may be purposefully inaccurate in order to not get in the way of the story/scene or because the realistic numbers would be considered so unrealistic it would seem ridiculous and break immersion. It is especially bad when when moving from the micro-scale to the macro-scale view which can certainly twist things (the human body typically has about 20-100 trillion cells and 38 trillion bacteria with a lot of variance, how big do those numbers grow when factoring in a small city?) With the models it's usually because of some combination of size requirements, game balance, being able to play the game, the cost needed to make the model and somebody not paying attention to the aforementioned small details. Nor is this by any means a Warhammer-specific problem; Dungeons and Dragons media have had a few cases of this problem, and to name a particularly notorious non-/tg/ case, [[Transformers]] is another notable frequent victim of Scale weirdness. Any work with anything too much larger than humans is probably going to have this problem, as having characters of different sizes interact can lead to all sorts of weirdness when the people involved aren't properly coordinating nor thinking things through; alternately, sometimes scale is the thing that is sacrificed for pliability or other reasons. In some rare cases, a scale inconsistency is not the fault of an author but on the fan/reader's side of thing. A notable example that propagated for years is regarding the Worldships of the Yuuzhan Vong in [[Star Wars]]. For the longest time, it was thought that the average Vong Worldship length was 100km, which was used by fans for about a decade and change. However, it was eventually revealed that the 100km statistic was completely wrong from the get-go. The real average length for the Worldships, as stated in the source material, were ''10''km on average with the 100km statistic being a collective reading comprehension failure that wasn't cleared up until '''2019''' at the earliest. In other words, [[EPIC FAIL|there was a scale inconsistency due to the fact fans either just parroted the statistic or failed to double-check the source material for '''nearly 20 years straight''']]. [[Skub|When this was revealed, it was taken at face value and didn't cause a lot of discourse.]] So many VS debates ingloriously invalidated...
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