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====T-series Tactical Droid==== (55 pts.) Basically a computer with a pistol and legs. About as resistant to enemy fire as you would expect a computer to be. <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Upgrade Cards <div class="mw-collapsible-content"> How to best use upgrades goes here </div></div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Command Cards <div class="mw-collapsible-content"> '''''Note that these are all generic and may be used by any commander in your army.''''' Roger, Roger! (3 Pip) - [3 droid troopers] When a unit is issued an order using this card, it gains either 1 dodge or surge token. This is slightly underwhelming as it is specified that the orders must be given to droid troopers, and only the units given an order by the card get the tokens (so units that get their orders from Coordinate, HQ Uplink, Direct, etc. do not get the tokens). But a little extra boost never hurt, especially considering how terrible your B1 droids are. Orbital Strike (2 Pip) - [1 Commander or Heavy unit] Once this round, at the end of the activation of a friendly Commander droid trooper unit or friendly field commander unit, it may perform an attack using the following weapon: 2 red 2 black, suppressive, Immune: Deflect. A free attack is always nice. Note that the attack is considered to be fired by the unit triggering it, whether it's a T-series, a Super Tactical, an AAT with the T-Series, or a droid unit that's been upgraded to commander because your actual commander died. That means that any unit abilities like built-in surge, Sharpshooter X, or even aim/surge tokens would carry over onto the attack. Suppressive is a nice touch too, for a little extra oomph. Mechanized Incursion (1 Pip) - [1 Vehicle] After a friendly vehicle unit is issued an order, choose a friendly droid trooper unit at range 1-2 of it and issue that unit an order. Better than Ambush as long as you have a vehicle. Give it to a STAP and he will be able to issue an order to start a daisy chain of B1's at a distance of 2 and still use his coordinate to give an order to a neighboring unit/vehicle. Note that it doesn't specify the order must be issued by the card or the commander- so the STAP Coordinate, HQ Uplink, Direct, etc. will also trigger it. </div></div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Tactics <div class="mw-collapsible-content"> This is by very far the cheapest Commander you can get. You want to field two AAT? Go ahead. You want 6 troops, three Droideka/STAP and an AAT? You do you son. His low cost allows you to have an amount of flexibility that the Separatists couldn't achieve. In addition he can issue an order to a droid trooper unit for free, basically guaranteeing that no matter the command card you play, you will be able to start your sweet sweet daisy chain. His cheapness comes at a price: If someone so much as looks at him or sneezes in his general direction, he will die. Is there a jedi? Dead. Is there a Clone Unit? Dead. Are these Stormtroopers? Dead. Is it raining? Dead. He throws white defense die with no surges so even in heavy cover he will not survive bumping his toe. Due to this giving him esteemed leader is a very good way of ensuring his relative safety as long as the enemy does not crit too much. He should always be surrounded by various units and in heavy cover so this will make him considerably more durable. This will make him very vulnerable to snipers nevertheless and therefore keeping him in a corner is a viable strategy. He throws one red one white with sharpshooter 1 at a range of 3 which is decent, but if you can shoot them then they can shoot you, so bear that in mind. In melee he throws just one white dice, but lets face it: if you somehow got in melee you are as good as dead so you might as well bitch-slap that Jedi. He get to bolster two units nearby which is nice, so you should give him some electrobinoculars and have him give aims to the nearby AAT or Grievous, throw a couple surges and chill. If you want to live life on the edge, then giving him Aggressive Tactics is very powerful but then if he shows just an inch of his square butt to the enemy he will die (since he won't have esteemed leader). He is best used as a support commander, making your droids shoot better and guaranteeing teamwork, and letting the heavy lifting to more "powerful" commanders. His synergy is great but he is without doubt THE weakest unit of all of legion so only make him come out to taunt the enemy (not recommended). </div></div>
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