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===Characters=== '''Overlord''' 285pts. The same stats as his King counterpart, but with better options for offense. Instead of grudges, the overlord has Hatred and can grab any weapon and put any enchantment on it for free. lets your Overlord adapted to what your opponents bring. The blunderbuss is now worth taking for Poking at a distance. Currently using "Keys to the Citadel" for a Great Weapon is not a good idea compared to other enchanted weapons. *when on foot He can take Arrogance, causing enemy Characters and units with Champions to gain frenzy while within 12". forcing them into unfavorable matchups against your bricks. '''Prophet:''' Comes in 4 flavors. He starts very defensive with Infernal Armour and can get wizard levels up to the master level with the same path selections of Alchemy, Occultism, and Pyromancy. *'''Prophet of Lugar:''' 190pts. Turns into a Slayer Wizard. This Trickster, Loses Infernal Armour for a more reliable Aegis 4+, speedster, and Volcanic Embrace (1). He wants to be a battlemage, moving with Disciples with their Feigned Flight and 12" march to get close safely, cast some augments and hex, then do some slaying with his enchanted weapon. *'''Prophet of Nezibkesh:''' 205pts. Your Engineers and they take up a Fires of Industry. They would prefer to take a ranged weapon and support your Artillery weapons from the back. *'''Prophet of Shamut:''' 195pts. Your mounted battle wizards, either turned into a Taurukh or ride a Bull of Shamut. He is better protected then a Vassal Conjurer when going solo but will need an enchanted weapon to justify taking a mount. *'''Prophet of Ashuruk:''' 215pts. He is devoted to spell casting. He is strong because he can always cast the Blaze (Pyromancy) or Alchemical Fire (Alchemy) instead of his paths normal A spell. '''Vizier:''' 115pts. Your cheapest dwarf character and a good BSB choice. He has 150 points for special equipment making him a great BSB option as his vanilla equipment is pretty great. '''Taurukh Commissioner:''' 250pts. Your bigger bull centaur man, often leading your Taurukh Anointed. A 3+ standard armour, he barely even needs equipment. Give him paired weapons to slam out more attacks or a great weapon if you need a can opener. The infernal weapon is good, but expensive, buy a shield with it if you need a beefier tank option. He can be the BSB as well but he will often outpace your dwarf bricks. '''Vassal Conjurer:''' 115pts. Your cheapest wizard, only go up Adept and knows Pyromancy for a cheap blaster or Witchcraft makes Dwarfs fast and indestructible bricks. Most lists should be able to afford a Conjurer. '''Lamassu Scholar:''' 300pts. Though a mounted monster, He is more of a defensive flying wizard with a dwarf on his back. He knows 2 spells (pick from Word of Iron (Alchemy), Breath of Corruption (Occultism), Flaming Swords (Pyromancy), Deceptive Glamour (Witchcraft), or Curse of Nezibkesh (H)). near the start of the game, your opponent will have to make the dedication of giving it Channel(1) or let it know another spell. ====Character Mounts==== '''Taurukh Ritual:''' Dwarf becomes a Bulltar. Gain all the characteristics of being Calvery (Cannot be Stomped, Impact Hits (1), Tall, Adv 7", Mar 14", 25x50mm base), gain +1 armor, but are a beast type and lose March & Shoot. '''Seat of Authority:''' Vizier and Prophet of Ashuruk only. Gives a Vizier more attacks, Armour, and expands his unit's footprint. While seated he can join Vassal Levies letting them reroll charges and all Oil Skins units near him gain +2" on Marchs. '''Vassal Steed''' (Wizard Adept only) A dirty dog for your dirty <s>hobgoblin</s> Vassal. Will make him very fast, give him a little armor, and more attacks than a horse. A Conjurer will use him to get close to the enemy to cast his spell first turn and will roll with the Vassal Cavalry for protection. '''Kadim Chariot:''' Prophet of Lugar only. '''Bull of Shamut''' Overlord, Vizier, and Prophet of Shamut only. It will make your character fast but won't boost their defenses at all besides +1 to HP and Aegis (5+). His offense is great though, 4 strong Divine, flaming attacks make him scary to be in combat with. '''Great Bull of Shamut:''' Overlord and Prophet of Shamut only. instead of a dragon, you get a bigger winged bull. 6 HP and res, only 5+ armor but an Aegis 5+ as well. He has the same number of attacks as the little bull but is stronger and has a breath attack. A good choice, but be careful as you don't have a good means of sustaining your big monster '''Infernal Bastion:''' Prophet of Nezibkesh only. Buy it out of your character allowance but cost 60pts less.
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