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The Elder Scrolls III: Morrowind
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=== The variety === *In this game, Marksman doesn't just govern bows, it also governs [[awesome|crossbows]], [[weeaboo|throwing stars]], and throwing knives *There are three classes of armor: light, medium, and heavy, as opposed to just light and heavy *Spears and halberds are a thing, and provide high damage with a much longer reach *There are a ton of different sub-types of long and short blades, including Tantos, wakizashis, katanas, daikatanas, sabers, cutlasses, and broadswords. Most of these just provide an aesthetic change and perhaps some minor stat differences, but still, it's nice to have so many options as opposed to just "sword" and "greatsword" *Six schools of magic as opposed to five. Magic has a lot more uses, with spells to open locks, become invisible, render opponents unable to cast their own spells, and [[awesome|fucking levitate because it's magic I ain't gotta explain shit.]]
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